fix.py 26 KB

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  1. #!/usr/bin/python3
  2. import time
  3. import traceback
  4. boot = time.time()
  5. from collections import OrderedDict
  6. import random
  7. import os
  8. import sys
  9. #sys.path.insert(0,os.path.realpath(os.getcwd() + '/..'))
  10. sys.path.insert(0,"/opt/LibreLight/Xdesk/")
  11. print(sys.path)
  12. print()
  13. import pathlib
  14. _file_path=pathlib.Path(__file__)
  15. print("file:",_file_path)
  16. import tool.movewin as movewin
  17. while 1:
  18. try:
  19. pids = movewin.search_process(_file_path)
  20. break
  21. except Exception as e:
  22. print("exception 34",e)
  23. time.sleep(1)
  24. CAPTION = 'LibreLight FIXTURE-LIST '
  25. if len(pids) >= 2:
  26. search = CAPTION[:]
  27. _ids = movewin.winfo(search)
  28. for _id in _ids:
  29. c3 = movewin.activate(_id)
  30. os.system(c3)
  31. sys.exit()
  32. # ===== GUI =========
  33. import pygame
  34. import pygame.gfxdraw
  35. import pygame.font
  36. pg = pygame
  37. main_size=(850,460)
  38. window = pygame.display.set_mode(main_size,pg.RESIZABLE,32)
  39. pg = pygame
  40. pygame.init()
  41. pygame.mixer.quit()
  42. clock = pygame.time.Clock()
  43. icon = pygame.image.load('icon/scribble.png')
  44. pygame.display.set_icon(icon)
  45. import tool.movewin as movewin
  46. import tool.sdl_elm as sdl_elm
  47. #CAPTION = 'LibreLight DMX '
  48. CAPTION += ':{}'.format(random.randint(100,999))
  49. import tool.git as git
  50. CAPTION += git.get_all()
  51. _id = movewin.winfo(CAPTION)
  52. c1 = movewin.movewin(_id,main_size[0],main_size[1]) #800,500)
  53. os.system(c1)
  54. c1 = movewin.activate(_id)
  55. os.system(c1)
  56. pg.display.set_caption(CAPTION)
  57. font0 = pygame.font.SysFont("freesans",10)
  58. font0b = pygame.font.SysFont("freesansbold",10)
  59. font = pygame.font.SysFont("freemonobold",22)
  60. font10 = pygame.font.SysFont("freemonobold",10)
  61. font12 = pygame.font.SysFont("freemonobold",12)
  62. font15 = pygame.font.SysFont("freemonobold",15)
  63. font16 = pygame.font.SysFont("freemonobold",16)
  64. font18 = pygame.font.SysFont("freemonobold",18)
  65. font22 = pygame.font.SysFont("FreeSans",22)
  66. #font = pygame.font.SysFont(None,30)
  67. fr = font.render("hallo" ,1, (200,0,255))
  68. mouse_down = 0
  69. mouse_pos1 = [0,0]
  70. mouse_pos2 = [0,0]
  71. mouse_grab = []
  72. print(int((time.time()-boot)*10),"loop...")
  73. fps_t = time.time()
  74. fps = 0
  75. fps_old = 0
  76. import memcache
  77. mc = memcache.Client(['127.0.0.1:11211'], debug=0)
  78. mc.set("some_key", "Some value")
  79. value = mc.get("some_key")
  80. mc.set("another_key", 3)
  81. mc.delete("another_key")
  82. import time
  83. import json
  84. data = {}
  85. start = time.time()
  86. delta = start
  87. #for i in dir(mc):
  88. # print(i)#,[i.__doc__])
  89. # print()
  90. #for i in mc.get_stats():
  91. # print("keys",i)
  92. #fps_btn = []
  93. #fps_btn_press = []
  94. #i += 1
  95. #bx = sdl_elm.Button(window,pos=[30,r,190,60])
  96. #bx.text = "FIX:{}\n<val>\nx".format(i+1)
  97. #bx.font0 = pygame.font.SysFont("freesans-bold",20)
  98. #bx.btn1.type = "flash"
  99. #fps_btn.append(bx)
  100. #r+=bx.get_rect()[3]
  101. def read_dmx():
  102. dmx = {} #univ
  103. iii = 0
  104. y=mc.get("index")
  105. key=y.keys()
  106. key = list(key)
  107. key.sort()
  108. for k in key:
  109. if k.startswith("ltp-out"):
  110. #v = y[k]
  111. u = k.split(":")[-1]
  112. x=mc.get(k)
  113. dmx[u] = x
  114. return dmx
  115. def read_fix(dmx):
  116. y=mc.get("fix")#cmd)
  117. key=y.keys()
  118. key = list(key)
  119. key.sort()
  120. for k in key:#y.items():
  121. v = y[k]
  122. #print(k,v)
  123. x=mc.get(k)
  124. dmx_start = 0
  125. if "DMX" in v:
  126. dmx_start = v["DMX"]
  127. univ_start = 0
  128. if "UNIVERS" in v:
  129. univ_start = v["UNIVERS"]
  130. if "ATTRIBUT" in v: # and 10:
  131. ATTR = v["ATTRIBUT"]
  132. for k2 in ATTR:
  133. k2_ATTR = ATTR[k2]
  134. k2_ATTR["VALUE2"] = -2
  135. if is_hidden_attr(k2):
  136. #if k2.startswith("_"):
  137. continue
  138. k3 = k+"-"+k2
  139. dmx_nr = 0
  140. if "NR" in k2_ATTR:
  141. if k2_ATTR["NR"] >= 1:
  142. dmx_nr = k2_ATTR["NR"]+1
  143. val2 = ""
  144. if "VALUE" in k2_ATTR:
  145. val2 = k2_ATTR["VALUE"]
  146. dmx_val=-1
  147. dmx_x=-1
  148. if dmx_nr > 0 and dmx_start > 0:
  149. try:
  150. dmx_x = dmx_start-1+dmx_nr-1
  151. dmx_val = dmx[str(univ_start)][dmx_x-1]
  152. except:pass
  153. if type(dmx_val) in [int,float]:
  154. k2_ATTR["VALUE2"] = dmx_val
  155. else:
  156. k2_ATTR["VALUE2"] = 0
  157. return y
  158. def add_dmx(data,dmx):
  159. pass
  160. def reorder_table_by_pos(table_grid):
  161. if type(table_grid) in (dict,OrderedDict):
  162. # order table of type dict by pos [x,y]
  163. table_grid5 = {}
  164. for t5 in table_grid:
  165. t5_row = table_grid[t5]
  166. #print(t5,t5_row.pos)
  167. k5 = "{:010}-{:010}".format(t5_row.pos[0],t5_row.pos[1])
  168. table_grid5[k5] = [t5,t5_row]
  169. ordered = list(table_grid5.keys())
  170. ordered.sort()
  171. table_grid2 = OrderedDict()
  172. for k5 in ordered: #table_grid5:
  173. k5_row = table_grid5[k5]
  174. table_grid2[k5_row[0]] = k5_row[1]
  175. return table_grid2
  176. if type(table_grid) is list:
  177. # order table of type list by pos [x,y]
  178. table_grid5 = {}
  179. for t5 in table_grid:
  180. t5_row = t5 #table_grid[t5]
  181. #print(t5)#,t5_row.pos)
  182. k5 = "{:010}-{:010}".format(t5_row.pos[1],t5_row.pos[0])
  183. table_grid5[k5] = [t5,t5_row]
  184. ordered = list(table_grid5.keys())
  185. ordered.sort()
  186. table_grid2 = [] #OrderedDict()
  187. for k5 in ordered: #table_grid5:
  188. k5_row = table_grid5[k5]
  189. table_grid2.append( k5_row[1] )
  190. return table_grid2
  191. return table_grid
  192. def is_active_fix(v):
  193. if "ATTRIBUT" in v:
  194. if "_ACTIVE" in v["ATTRIBUT"]:
  195. if "ACTIVE" in v["ATTRIBUT"]["_ACTIVE"]:
  196. if v["ATTRIBUT"]["_ACTIVE"]["ACTIVE"] >=1:
  197. return 1
  198. return 0
  199. def is_hidden_attr(attr_name):
  200. if attr_name.endswith("-FINE"):
  201. return 1
  202. if attr_name.startswith("_"):
  203. return 1
  204. return 0
  205. def count_active_attr(fix_row):
  206. return len(get_active_attr(fix_row))
  207. def get_active_attr(fix_row):
  208. # fix_row = {ID:"12"NAME:"xyz",ATTRIBUTE:{"RED":{"VALUE":0}}}
  209. active_attr = []
  210. if "ATTRIBUT" in fix_row:
  211. attr_row = fix_row["ATTRIBUT"]
  212. for attr_name in attr_row:
  213. if is_hidden_attr(attr_name):
  214. continue
  215. attr_data = attr_row[attr_name]
  216. if "ACTIVE" in attr_data:
  217. if attr_data["ACTIVE"] >=1:
  218. active_attr.append(attr_name)
  219. return active_attr
  220. def get_attr_count(attr_row):
  221. acount = 0
  222. for attr in attr_row:
  223. if is_hidden_attr(attr):
  224. continue
  225. acount+=1
  226. return acount
  227. def get_fix_type(fix_row):
  228. attr2 = []
  229. if "ATTRIBUT" in fix_row:
  230. attr_row = fix_row["ATTRIBUT"]
  231. for attr in attr_row:
  232. if is_hidden_attr(attr):
  233. continue
  234. attr2.append(attr)
  235. if "PAN" in attr2 and "TILT" in attr2:
  236. return "MOVER"
  237. if "RED" in attr2 and "GREEN" in attr2 and "BLUE" in attr2:
  238. return "RGB"
  239. if len(attr2) == 1 and "DIM" in attr2:
  240. return "DIM"
  241. return "UNKNOWN"
  242. table={}
  243. table_grid={}
  244. btn1_press = [] #["10.10.10.13:0"]
  245. y=[]
  246. bx_font0 = pygame.font.SysFont("freesans-bold",20)
  247. import lib.zchat as chat
  248. cmd_client = chat.Client(port=30003)
  249. err = []
  250. #err.append([time.time(),"init"])
  251. scroll_bar = sdl_elm.Button(window,pos=[640,40,40,400])
  252. scroll_bar.btn1.color_on = [255,255,0]
  253. scroll_bar.dbg = 0
  254. scroll_bar.btn4.color_on=[0,0,0]
  255. scroll_bar.btn4.color_off=[0,0,0]
  256. scroll_bar.fader = "v"
  257. scroll_bar.text="\n"*10+"<ival%>%"
  258. scroll_bar.text=" "
  259. scroll_bar.btn4.nr_on = [5]
  260. scroll_bar.btn4.nr_off = [4]
  261. scroll_bar.draw()
  262. width,hight = main_size #[1]
  263. scroll_max = 100
  264. def draw_frame(window):
  265. fr = font22.render("FIXTURE LIST " ,1, (200,200,200))
  266. window.blit(fr,(20,5 ))
  267. fr = font22.render("DEMO / TEST - MODE ! " ,1, (200,200,200))
  268. #window.blit(fr,(10,30 ))
  269. while 1:
  270. try:
  271. fps +=1
  272. t = time.time()
  273. if t-fps_t >= 1:
  274. #print("FPS:",fps)
  275. fps_old = fps
  276. fps=0
  277. fps_t =t
  278. pygame.display.flip()
  279. pos = [160,10,70,60]
  280. rgb = (0xdd,0xdd,0xdd,0)
  281. rgb = (0xaa,0xaa,0xaa,0)
  282. #window.fill((2,2,2))
  283. window.fill((0,0,0))
  284. pygame.draw.rect(window,(0,0,0),[0,0,main_size[0],main_size[1]])
  285. draw_frame(window)
  286. pos = [160,110,70+80,20]
  287. #pygame.draw.rect(window,rgb,pos)
  288. t=(time.time()-start)
  289. if t > 15:
  290. start = time.time()
  291. b= 80-int(t*10)
  292. pos = [160,110,70+(b),20]
  293. rgb = (0x00,0xff,0xff,0)
  294. dmx = read_dmx()
  295. rgb = (0xff,0,0xaa,0)
  296. data = read_fix(dmx)
  297. #scroll_bar.btn4.val._max = len(data)-8 #draw()
  298. scroll_max = len(data)-8
  299. scroll_max = len(data.keys())-8
  300. scroll_max = 1
  301. block_wrap = int((width -200 ) /120)
  302. if block_wrap <= 0:
  303. block_wrap = 1
  304. for k in data.keys():
  305. fix_type = get_fix_type(data[k])
  306. if "ATTRIBUT" in data[k]:
  307. row = data[k]["ATTRIBUT"]
  308. acount = get_attr_count(row)
  309. if fix_type == "DIM":
  310. continue
  311. scroll_max += 1
  312. if acount:
  313. scroll_max += int(acount/block_wrap)
  314. #print()
  315. scroll_bar.btn4.val._max = scroll_max
  316. scroll_bar.increment = (len(data))/100*10 #draw()
  317. #data = add_dmx(data,dmx)
  318. scroll_pos = scroll_bar.btn4.val.get()
  319. scroll_bar.pos[0] = width-scroll_bar.pos[2]-5
  320. scroll_bar.pos[3] = hight-80
  321. #print(scroll_pos)
  322. table_grid_draw=[] #{}
  323. table_draw = []
  324. active_fix = 0
  325. active_attr = 0
  326. i = 0
  327. r=40
  328. if 1:
  329. ch = 141
  330. send = 0
  331. #cmd="stats items"
  332. #if not y:
  333. y=data #mc.get("fix")#cmd)
  334. if y:
  335. iii = 0
  336. key=y.keys()
  337. key = list(key)
  338. key2 = []
  339. for k in key:
  340. #print(k)
  341. try:
  342. key2.append(int(k))
  343. except:
  344. pass
  345. key2.sort()
  346. key = key2 #.sort()
  347. if len(btn1_press) == 0:
  348. btn1_press = [key[0]]
  349. rgb = (0x00,0,0xff,0)
  350. k2 = btn1_press[-1]
  351. #fr = font22.render("SRC:"+str(k2) ,1, rgb) #(200,200,200))
  352. fr = font15.render("FPS:"+str(fps_old) ,1, rgb) #(200,200,200))
  353. window.blit(fr,(600,5))
  354. err_r = 0
  355. if err:
  356. for e in err:
  357. rgb = (255,0,0)
  358. fr = font15.render("err:"+str(e) ,1, rgb) #(200,200,200))
  359. window.blit(fr,(700,5+err_r))
  360. err_r += 20
  361. i4 = 0
  362. for k in key:
  363. k = str(k)
  364. fix_row = y[k]
  365. fix_type = get_fix_type(fix_row)
  366. if fix_type == "DIM":
  367. continue
  368. active_fix += is_active_fix(fix_row)
  369. active_attr += count_active_attr(fix_row)
  370. for k in key:#y.items():
  371. k = str(k)
  372. v = y[k]
  373. fix_row = v
  374. fix_type = get_fix_type(fix_row)
  375. if fix_type == "DIM":
  376. continue
  377. #scroll_max+=1
  378. i4 += 1
  379. if i4 < scroll_pos:
  380. continue
  381. #print(k,v)
  382. x=mc.get(k)
  383. cccount = 0
  384. txt = str([k,v,ch,"=",cccount]) #x[ch-1]])
  385. rgb = (0xaa,0xaa,0xaa,0)
  386. i += 1
  387. if k not in table:
  388. bx = sdl_elm.Button(window,pos=[20,r,50,20])
  389. bx.btn1.color_on = [255,255,0]
  390. bx.ID = -1
  391. if "ID" in v:
  392. bx.ID = v["ID"]
  393. if bx.ID == 0:
  394. bx.ID = -2
  395. bx.ATTR = "_ACTIVE"
  396. table[k] = bx
  397. # color box
  398. bxc = sdl_elm.Button(window,pos=[-11,r,5,20])
  399. bxc.btn1.color_on = [255,255,0]
  400. table[k+"_color"] = bxc
  401. bx = table[k]
  402. bx.data = v
  403. bxc.data = {}
  404. active = is_active_fix(v)
  405. bx.btn1.val.set(active)
  406. bx.text = "ID:"+ k
  407. bx.text += " "+v["NAME"]
  408. bx.font0 = bx_font0
  409. bx.btn1.bg_on = [0,255,255]
  410. bx.btn1.type = "toggle"
  411. bx.pos = [10,r,120,20]
  412. if "ATTRIBUT" in v:
  413. bcv_r = 0
  414. bcv_g = 0
  415. bcv_b = 0
  416. if "RED" in v["ATTRIBUT"]:
  417. bcv_r = v["ATTRIBUT"]["RED"]["VALUE2"]
  418. if "GREEN" in v["ATTRIBUT"]:
  419. bcv_g = v["ATTRIBUT"]["GREEN"]["VALUE2"]
  420. if "BLUE" in v["ATTRIBUT"]:
  421. bcv_b = v["ATTRIBUT"]["BLUE"]["VALUE2"]
  422. #print("bvc_rgb" [bcv_r,bcv_g,bcv_b])
  423. if bcv_r > 255:
  424. bcv_r=255
  425. if bcv_g > 255:
  426. bcv_g=255
  427. if bcv_b > 255:
  428. bcv_b=255
  429. bxc.btn1.color = [bcv_r,bcv_g,bcv_b]
  430. bxc.btn1.color_on = [bcv_r,bcv_g,bcv_b]
  431. bxc.pos = [140,r,20,20]
  432. bxc.text = ""
  433. bx.draw()
  434. bxc.draw()
  435. r_buf=bx.get_rect()[3]+2
  436. iii += 35
  437. rr = 0
  438. acount = 0
  439. if "ATTRIBUT" in v: # and 10:
  440. ATTR = v["ATTRIBUT"]
  441. for k2 in ATTR:
  442. k2_ATTR = ATTR[k2]
  443. if is_hidden_attr(k2):
  444. continue
  445. k3 = k+"-"+k2
  446. val2 = ""
  447. if "VALUE" in k2_ATTR:
  448. val2 = k2_ATTR["VALUE"]
  449. virt = 1
  450. if "NR" in k2_ATTR:
  451. if k2_ATTR["NR"] > 0:
  452. virt = 0
  453. dmx_val = -3
  454. if "VALUE2"in k2_ATTR:
  455. dmx_val = k2_ATTR["VALUE2"]
  456. if k3 not in table_grid:
  457. bx = sdl_elm.Button(window,pos=[600,rr,60,20])
  458. bx.btn1.color_on = [255,255,0]
  459. bx.ID = 0
  460. if "ID" in v:
  461. bx.ID = v["ID"]
  462. bx.ATTR = k2
  463. table_grid[k3] = bx
  464. if "ACTIVE" in k2_ATTR:
  465. if k2_ATTR["ACTIVE"] >=1:
  466. table_grid[k3].btn1.val.set(1)
  467. #active_attr += 1
  468. else:
  469. table_grid[k3].btn1.val.set(0)
  470. bx = table_grid[k3]
  471. bx.data = k2_ATTR
  472. try:val = v
  473. except:pass
  474. bx.text = k2 +" "+str(val2)+" "+str(dmx_val)
  475. bx.font0 = bx_font0
  476. if k2 == "RED":
  477. bx.btn4.color_on = [255,0,0]
  478. elif k2 == "GREEN":
  479. bx.btn4.color_on = [0,255,0]
  480. elif k2 == "BLUE":
  481. bx.btn4.color_on = [0,0,255]
  482. if virt == 1:
  483. bx.btn3.color= [0,0,0]
  484. bx.btn1.type = "toggle"
  485. if type(dmx_val) == int:
  486. bx.btn4.val.set(dmx_val) # "toggle"
  487. bx.pos = [170+rr,r,120,20]
  488. bx.draw()
  489. rr+=bx.get_rect()[2]+2
  490. table_grid_draw.append(k3) #table_grid[k3]
  491. if rr > 1000:
  492. break
  493. acount +=1
  494. if acount %block_wrap==0:
  495. r += r_buf
  496. rr = 0
  497. table_draw.append(k)
  498. r += r_buf
  499. if r > hight-30:#/20:
  500. break
  501. active_ratio = 0
  502. if active_fix:
  503. active_ratio = (active_attr/active_fix)
  504. fr = font18.render("ACTIVE:{}:{} ({:0.01f})".format(active_fix,active_attr,active_ratio) ,1, [255,255,0]) #(200,200,200))
  505. window.blit(fr,(300,5))
  506. resize_changed = 0
  507. for event in pygame.event.get():
  508. if "scancode" in event.dict:
  509. if event.scancode == 9:
  510. for k in table_draw:
  511. t = table[k]
  512. #t.btn2.clean()
  513. t.btn1.clean()
  514. for k in table_grid_draw:
  515. t = table_grid[k]
  516. #t.btn2.clean()
  517. t.btn1.clean()
  518. msg=json.dumps([{"event":"CLEAR"}]).encode("utf-8")
  519. print("ESC",msg)
  520. cmd_client.send(msg)
  521. if event.type == pygame.QUIT:
  522. pygame.quit()
  523. sys.exit(0)
  524. elif event.type == pygame.VIDEORESIZE:
  525. scrsize = event.size
  526. width = event.w
  527. hight = event.h
  528. resize_changed = True
  529. scroll_bar.event(event) #daraw()
  530. scroll_change = 0
  531. if scroll_bar.btn3.val.get(): #scroll_bar focus
  532. spos = scroll_bar.rel_pos[1]
  533. #print("------------------",spos)
  534. if "button" in event.dict:
  535. if event.dict["button"] == 1:
  536. scroll_bar.btn4.val.set(scroll_bar.btn4.val._max*spos)
  537. if "buttons" in event.dict:
  538. if event.dict["buttons"][0]:
  539. scroll_bar.btn4.val.set(scroll_bar.btn4.val._max*spos)
  540. event_lock = scroll_bar.btn3.val.get() #focus on
  541. if not event_lock:
  542. for t in table_draw:
  543. table[t].event(event)
  544. if table[t].btn3.get():
  545. data = table[t].data
  546. if not event_lock:
  547. for k3 in table_draw:
  548. #print(t)
  549. row = table[k3]
  550. change = table[k3].event(event)
  551. if row.btn3.get():
  552. # FIXTURE SELECTOR
  553. data = row.data
  554. FIX = row.ID
  555. ATTR = row.ATTR
  556. key = "BUTTON"
  557. if key in change:
  558. if "press" in change[key]:
  559. msg = json.dumps([{"event":"FIXTURES","TYPE":"ENCODERS","FIX":str(FIX),"VAL":"click","ATTR":ATTR}]).encode("utf-8")
  560. print(" ",msg)
  561. cmd_client.send(msg)
  562. if "release" in change[key]:
  563. pass
  564. if not event_lock:
  565. for k3 in table_grid_draw:
  566. row = table_grid[k3]
  567. change = table_grid[k3].event(event)
  568. if row.btn3.get():
  569. data = row.data
  570. FIX = row.ID
  571. ATTR = row.ATTR
  572. key = "MOUSE ENCODER"
  573. if key in change:
  574. if "press" in change[key]:
  575. msg = json.dumps([{"event":"FIXTURES","TYPE":"ENCODERS","FIX":str(FIX),"VAL":"++","ATTR":ATTR}]).encode("utf-8")
  576. if "release" in change[key]:
  577. msg = json.dumps([{"event":"FIXTURES","TYPE":"ENCODERS","FIX":str(FIX),"VAL":"--","ATTR":ATTR}]).encode("utf-8")
  578. print(" ",msg)
  579. cmd_client.send(msg)
  580. key = "BUTTON"
  581. if key in change:
  582. if "press" in change[key]:
  583. #print(" ATTR:",FIX,ATTR,data)
  584. #print(" CHANGE",change)
  585. msg = json.dumps([{"event":"FIXTURES","TYPE":"ENCODERS","FIX":str(FIX),"VAL":"click","ATTR":ATTR}]).encode("utf-8")
  586. print(" ",msg)
  587. cmd_client.send(msg)
  588. if "release" in change[key]:
  589. pass
  590. if "pos" in event.dict:
  591. if "button" in event.dict:
  592. if event.type == 5:#press
  593. mouse_down = 1
  594. mouse_pos1 = [event.pos[0],event.pos[1]]
  595. if event.type == 6:#release
  596. mouse_down = 0
  597. mouse_pos2 = [event.pos[0],event.pos[1]]
  598. if event_lock:
  599. pass
  600. elif "button" in event.dict:
  601. if event.type == 6:
  602. #print("grab DOOOO",event)
  603. #print("grab2", event.dict["button"],len(mouse_grab) )
  604. if event.dict["button"] == 1:
  605. mouse_grab_active = 0
  606. for mg in mouse_grab:
  607. if mg.btn1.val.get():
  608. mouse_grab_active += 1
  609. for mg in mouse_grab:
  610. FIX = str(mg.ID)
  611. ATTR = str(mg.ATTR)
  612. if mouse_grab_active:
  613. if not mg.btn1.val.get():
  614. msg = json.dumps([{"event":"FIXTURES","TYPE":"ENCODERS","FIX":str(FIX),"VAL":"click","ATTR":ATTR}]).encode("utf-8")
  615. cmd_client.send(msg)
  616. else: #no btn is on
  617. msg = json.dumps([{"event":"FIXTURES","TYPE":"ENCODERS","FIX":str(FIX),"VAL":"click","ATTR":ATTR}]).encode("utf-8")
  618. cmd_client.send(msg)
  619. mouse_grab = []
  620. if event.dict["button"] == 3:
  621. mouse_grab_active = 0
  622. for mg in mouse_grab:
  623. if mg.btn1.val.get():
  624. mouse_grab_active += 1
  625. for mg in mouse_grab:
  626. FIX = str(mg.ID)
  627. ATTR = str(mg.ATTR)
  628. if mouse_grab_active:
  629. if mg.btn1.val.get():
  630. msg = json.dumps([{"event":"FIXTURES","TYPE":"ENCODERS","FIX":str(FIX),"VAL":"click","ATTR":ATTR}]).encode("utf-8")
  631. #print(" mouse_grab ",msg,mg.btn1.val.get())
  632. cmd_client.send(msg)
  633. mouse_grab = []
  634. if mouse_down:
  635. d1 = mouse_pos1[0]-mouse_pos2[0]
  636. d2 = mouse_pos1[1]-mouse_pos2[1]
  637. pix = 10
  638. if ( d1 > pix or d1 < -pix) or ( d2 >pix or d2 < -pix):
  639. sdl_elm.draw_mouse_box(window,mouse_pos1,mouse_pos2)
  640. for k in table_draw: # FIX-ID
  641. t = table[k]
  642. pos = t.get_rect()
  643. mpos = [mouse_pos1[0],mouse_pos1[1],mouse_pos2[0],mouse_pos2[1]]
  644. if sdl_elm.check_area2(pos,mpos):
  645. if t not in mouse_grab:
  646. mouse_grab.append(t)
  647. else:
  648. if t in mouse_grab:
  649. mouse_grab.remove(t)
  650. for k3 in table_grid_draw: # FIX-ATTR
  651. t = table_grid[k3]
  652. pos = t.get_rect()
  653. mpos = [mouse_pos1[0],mouse_pos1[1],mouse_pos2[0],mouse_pos2[1]]
  654. if sdl_elm.check_area2(pos,mpos):
  655. if t not in mouse_grab:
  656. mouse_grab.append(t)
  657. else:
  658. if t in mouse_grab:
  659. mouse_grab.remove(t)
  660. for k3 in table_grid:
  661. t = table_grid[k3]
  662. t._set_mouse_focus(0)
  663. i = 1
  664. if mouse_grab:
  665. mouse_grab = reorder_table_by_pos(mouse_grab)
  666. for t in mouse_grab:
  667. t._set_mouse_focus(1)
  668. pos = t.pos[:2]
  669. pos[0] += 100
  670. pos[1] += 8
  671. rgb = (0,255,255)
  672. fr = font15.render(""+str(i) ,1, rgb) #(200,200,200))
  673. #print(pos)
  674. pygame.draw.rect(window,(0,0,0),[pos[0]-2,pos[1]-2,15,13])
  675. window.blit(fr,pos)
  676. i+=1
  677. if resize_changed:# = True
  678. screen = pygame.display.set_mode(scrsize,pg.RESIZABLE)
  679. scroll_bar.draw()
  680. clock.tick(6)
  681. except Exception as e:
  682. err.append([int((time.time()-boot)*100),e])
  683. traceback.print_exc()
  684. print("Exc",e)