fix.py 34 KB

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  1. #!/usr/bin/python3
  2. import time
  3. import traceback
  4. boot = time.time()
  5. from collections import OrderedDict
  6. import random
  7. import os
  8. import sys
  9. #sys.path.insert(0,os.path.realpath(os.getcwd() + '/..'))
  10. sys.path.insert(0,"/opt/LibreLight/Xdesk/")
  11. print(sys.path)
  12. print()
  13. CAPTION = 'LibreLight SDL-FIX-LIST '
  14. SHIFT_FINE = 0
  15. sys.path.insert(0,"/opt/LibreLight/Xdesk/")
  16. import tool.movewin as movewin
  17. import tool.git as git
  18. #CAPTION += git.get_all()
  19. win_title =CAPTION.strip().split()[-1]
  20. store = movewin.load_all_sdl(win_title)
  21. print(store)
  22. W=850
  23. H=460
  24. POS=[20,20]
  25. if store:
  26. W = store[-4]
  27. H = store[-3]
  28. POS=[store[-2],store[-1]]
  29. #exit()
  30. #CAPTION += ':{}'.format(random.randint(100,999))
  31. CAPTION += git.get_all()
  32. import pathlib
  33. _file_path=pathlib.Path(__file__)
  34. print("file:",_file_path)
  35. #_id = movewin.winfo(CAPTION)
  36. #c1 = movewin.movewin(_id,200,50)
  37. #os.system(c1)
  38. #c1 = movewin.activate(_id)
  39. #os.system(c1)
  40. movewin.check_is_started(CAPTION,_file_path)
  41. # ===== GUI =========
  42. import pygame
  43. import pygame.gfxdraw
  44. import pygame.font
  45. pg = pygame
  46. main_size=(W,H)#850,460)
  47. window = pygame.display.set_mode(main_size,pg.RESIZABLE,32)
  48. pg = pygame
  49. pygame.init()
  50. pygame.mixer.quit()
  51. clock = pygame.time.Clock()
  52. try:
  53. icon = pygame.image.load('icon/scribble.png')
  54. pygame.display.set_icon(icon)
  55. except Exception as e:
  56. print(" ERROR:",os.getcwd())
  57. print(" ERROR:set_icon ",e) #,color="red")
  58. import tool.movewin as movewin
  59. import tool.sdl_elm as sdl_elm
  60. pg.display.set_caption(CAPTION)
  61. font0 = pygame.font.SysFont("freesans",10)
  62. font0b = pygame.font.SysFont("freesansbold",10)
  63. font = pygame.font.SysFont("freemonobold",22)
  64. font10 = pygame.font.SysFont("freemonobold",10)
  65. font12 = pygame.font.SysFont("freemonobold",12)
  66. font15 = pygame.font.SysFont("freemonobold",15)
  67. font16 = pygame.font.SysFont("freemonobold",16)
  68. font18 = pygame.font.SysFont("freemonobold",18)
  69. font22 = pygame.font.SysFont("FreeSans",22)
  70. #font = pygame.font.SysFont(None,30)
  71. fr = font.render("hallo" ,1, (200,0,255))
  72. mouse_down = 0
  73. mouse_pos1 = [0,0]
  74. mouse_pos2 = [0,0]
  75. mouse_grab = []
  76. print(int((time.time()-boot)*10),"loop...")
  77. fps_t = time.time()
  78. fps = 0
  79. fps_old = 0
  80. import memcache
  81. mc = memcache.Client(['127.0.0.1:11211'], debug=0)
  82. mc.set("some_key", "Some value")
  83. value = mc.get("some_key")
  84. mc.set("another_key", 3)
  85. mc.delete("another_key")
  86. import time
  87. import json
  88. data = {}
  89. start = time.time()
  90. delta = start
  91. #for i in dir(mc):
  92. # print(i)#,[i.__doc__])
  93. # print()
  94. #for i in mc.get_stats():
  95. # print("keys",i)
  96. #fps_btn = []
  97. #fps_btn_press = []
  98. #i += 1
  99. #bx = sdl_elm.Button(window,pos=[30,r,190,60])
  100. #bx.text = "FIX:{}\n<val>\nx".format(i+1)
  101. #bx.font0 = pygame.font.SysFont("freesans-bold",20)
  102. #bx.btn1['type'] = "flash"
  103. #fps_btn.append(bx)
  104. #r+=bx.get_rect()[3]
  105. def read_dmx():
  106. dmx = {} #univ
  107. iii = 0
  108. y=mc.get("index")
  109. if y:
  110. key=y.keys()
  111. key = list(key)
  112. key.sort()
  113. for k in key:
  114. if k.startswith("ltp-out"):
  115. #v = y[k]
  116. u = k.split(":")[-1]
  117. x=mc.get(k)
  118. dmx[u] = x
  119. return dmx
  120. def read_fix(dmx):
  121. global mc
  122. y=mc.get("fix")#cmd)
  123. if y is None:
  124. print("==== "*10)
  125. print("error -- read_fix(dmx) mc.get('fix') return",y)
  126. print()
  127. mc = memcache.Client(['127.0.0.1:11211'], debug=0)
  128. return {}
  129. key=y.keys()
  130. key = list(key)
  131. key.sort()
  132. for k in key:#y.items():
  133. v = y[k]
  134. #print(k,v)
  135. x=mc.get(k)
  136. dmx_start = 0
  137. if "DMX" in v:
  138. dmx_start = v["DMX"]
  139. univ_start = 0
  140. if "UNIVERS" in v:
  141. univ_start = v["UNIVERS"]
  142. if "ATTRIBUT" in v: # and 10:
  143. ATTR = v["ATTRIBUT"]
  144. for k2 in ATTR:
  145. k2_ATTR = ATTR[k2]
  146. k2_ATTR["VALUE2"] = -2
  147. if is_hidden_attr(k2):
  148. #if k2.startswith("_"):
  149. continue
  150. k3 = k+"-"+k2
  151. dmx_nr = 0
  152. if "NR" in k2_ATTR:
  153. if k2_ATTR["NR"] >= 1:
  154. dmx_nr = k2_ATTR["NR"]+1
  155. val2 = ""
  156. if "VALUE" in k2_ATTR:
  157. val2 = k2_ATTR["VALUE"]
  158. dmx_val=-1
  159. dmx_x=-1
  160. if dmx_nr > 0 and dmx_start > 0:
  161. try:
  162. dmx_x = dmx_start-1+dmx_nr-1
  163. dmx_val = dmx[str(univ_start)][dmx_x-1]
  164. except:pass
  165. if type(dmx_val) in [int,float]:
  166. k2_ATTR["VALUE2"] = dmx_val
  167. else:
  168. k2_ATTR["VALUE2"] = 0
  169. return y
  170. def add_dmx(data,dmx):
  171. pass
  172. def reorder_table_by_pos(table_grid):
  173. if type(table_grid) in (dict,OrderedDict):
  174. # order table of type dict by pos [x,y]
  175. table_grid5 = {}
  176. for t5 in table_grid:
  177. t5_row = table_grid[t5]
  178. #print(t5,t5_row.pos)
  179. k5 = "{:010}-{:010}".format(t5_row.pos[0],t5_row.pos[1])
  180. table_grid5[k5] = [t5,t5_row]
  181. ordered = list(table_grid5.keys())
  182. ordered.sort()
  183. table_grid2 = OrderedDict()
  184. for k5 in ordered: #table_grid5:
  185. k5_row = table_grid5[k5]
  186. table_grid2[k5_row[0]] = k5_row[1]
  187. return table_grid2
  188. if type(table_grid) is list:
  189. # order table of type list by pos [x,y]
  190. table_grid5 = {}
  191. for t5 in table_grid:
  192. t5_row = t5 #table_grid[t5]
  193. #print(t5)#,t5_row.pos)
  194. k5 = "{:010}-{:010}".format(t5_row.pos[1],t5_row.pos[0])
  195. table_grid5[k5] = [t5,t5_row]
  196. ordered = list(table_grid5.keys())
  197. ordered.sort()
  198. table_grid2 = [] #OrderedDict()
  199. for k5 in ordered: #table_grid5:
  200. k5_row = table_grid5[k5]
  201. table_grid2.append( k5_row[1] )
  202. return table_grid2
  203. return table_grid
  204. def is_active_fix(v):
  205. if "ATTRIBUT" in v:
  206. if "_ACTIVE" in v["ATTRIBUT"]:
  207. if "ACTIVE" in v["ATTRIBUT"]["_ACTIVE"]:
  208. if v["ATTRIBUT"]["_ACTIVE"]["ACTIVE"] >=1:
  209. return 1
  210. return 0
  211. def is_hidden_attr(attr_name):
  212. if attr_name.endswith("-FINE"):
  213. return 1
  214. if attr_name == "END":
  215. return 1
  216. if attr_name.startswith("_"):
  217. return 1
  218. return 0
  219. def count_active_attr(fix_row):
  220. return len(get_active_attr(fix_row))
  221. def get_active_attr(fix_row):
  222. # fix_row = {ID:"12"NAME:"xyz",ATTRIBUTE:{"RED":{"VALUE":0}}}
  223. active_attr = []
  224. if "ATTRIBUT" in fix_row:
  225. attr_row = fix_row["ATTRIBUT"]
  226. for attr_name in attr_row:
  227. if is_hidden_attr(attr_name):
  228. continue
  229. attr_data = attr_row[attr_name]
  230. if "ACTIVE" in attr_data:
  231. if attr_data["ACTIVE"] >=1:
  232. active_attr.append(attr_name)
  233. return active_attr
  234. def get_attr_count(attr_row):
  235. acount = 0
  236. for attr in attr_row:
  237. if is_hidden_attr(attr):
  238. continue
  239. acount+=1
  240. return acount
  241. def get_fix_type(fix_row):
  242. attr2 = []
  243. if "ATTRIBUT" in fix_row:
  244. attr_row = fix_row["ATTRIBUT"]
  245. for attr in attr_row:
  246. if is_hidden_attr(attr):
  247. continue
  248. attr2.append(attr)
  249. if "PAN" in attr2 and "TILT" in attr2:
  250. return "MOVER"
  251. if "RED" in attr2 and "GREEN" in attr2 and "BLUE" in attr2:
  252. return "RGB"
  253. if len(attr2) == 1 and "DIM" in attr2:
  254. return "DIM"
  255. return "UNKNOWN"
  256. win_con = movewin.Control()
  257. win_con.title = win_title
  258. win_con.winfo()
  259. if POS:
  260. win_con.move(POS[0],POS[1])
  261. print(POS,win_con.title)
  262. table={}
  263. table_grid={}
  264. btn1_press = [] #["10.10.10.13:0"]
  265. y=[]
  266. bx_font0 = pygame.font.SysFont("freesans-bold",20)
  267. import lib.zchat as chat
  268. cmd_client = chat.Client(port=30003)
  269. err = []
  270. #err.append([time.time(),"init"])
  271. scroll_bar = sdl_elm.Button(window,pos=[640,40,40,400])
  272. scroll_bar.btn1.color_on = [255,255,0]
  273. scroll_bar.dbg = 0
  274. scroll_bar.btn4.color_on=[0,0,0]
  275. scroll_bar.btn4.color_off=[0,0,0]
  276. scroll_bar.fader = "v"
  277. scroll_bar.text="\n"*10+"<ival%>%"
  278. scroll_bar.text=" "
  279. scroll_bar.btn4.nr_on = [5]
  280. scroll_bar.btn4.nr_off = [4]
  281. scroll_bar.draw()
  282. width,hight = main_size #[1]
  283. scroll_max = 100
  284. def draw_frame(window):
  285. fr = font22.render("FIXTURE LIST " ,1, (200,200,200))
  286. window.blit(fr,(20,5 ))
  287. fr = font22.render("DEMO / TEST - MODE ! " ,1, (200,200,200))
  288. #window.blit(fr,(10,30 ))
  289. # -------------------
  290. x=200
  291. y=5
  292. bx = sdl_elm.Button(window,pos=[x,y,50,20])
  293. bx.text = " HELP "
  294. import lib.libtk as libtk
  295. def xhelp(event=None):
  296. #print(event)
  297. libtk.online_help("librelight:20-exec")()
  298. bx.btn1.cb_on.set(xhelp)
  299. #bx.draw()
  300. btn_help=bx
  301. # -------------------
  302. while 1:
  303. try:
  304. fps +=1
  305. t = time.time()
  306. if t-fps_t >= 1:
  307. #print("FPS:",fps)
  308. fps_old = fps
  309. fps=0
  310. fps_t =t
  311. pygame.display.flip()
  312. pos = [160,10,70,60]
  313. rgb = (0xdd,0xdd,0xdd,0)
  314. rgb = (0xaa,0xaa,0xaa,0)
  315. #window.fill((2,2,2))
  316. window.fill((0,0,0))
  317. fr = font15.render("FPS:"+str(fps_old) ,1, rgb) #(200,200,200))
  318. window.blit(fr,(600,5))
  319. pygame.draw.rect(window,(0,0,0),[0,0,main_size[0],main_size[1]])
  320. draw_frame(window)
  321. pos = [160,110,70+80,20]
  322. #pygame.draw.rect(window,rgb,pos)
  323. t=(time.time()-start)
  324. if t > 15:
  325. start = time.time()
  326. b= 80-int(t*10)
  327. pos = [160,110,70+(b),20]
  328. rgb = (0x00,0xff,0xff,0)
  329. dmx = read_dmx()
  330. rgb = (0xff,0,0xaa,0)
  331. data = read_fix(dmx)
  332. BTN_WIDTH = 120
  333. #scroll_bar.btn4.val._max = len(data)-8 #draw()
  334. scroll_max = len(data)-8
  335. scroll_max = len(data.keys())-8
  336. scroll_max = 1
  337. block_wrap = int( (width-200) / BTN_WIDTH)
  338. if block_wrap <= 0:
  339. block_wrap = 1
  340. for k in data.keys():
  341. fix_type = get_fix_type(data[k])
  342. if "ATTRIBUT" in data[k]:
  343. row = data[k]["ATTRIBUT"]
  344. acount = get_attr_count(row)
  345. if fix_type == "DIM":
  346. continue
  347. if acount > block_wrap:
  348. scroll_max += int(acount/block_wrap)
  349. else:
  350. scroll_max += 1
  351. #print()
  352. scroll_bar.btn4.val._max = scroll_max
  353. scroll_bar.increment = (len(data))/100*10 #draw()
  354. #data = add_dmx(data,dmx)
  355. scroll_pos = scroll_bar.btn4.val.get()
  356. scroll_bar.pos[0] = width-scroll_bar.pos[2]-5
  357. scroll_bar.pos[3] = hight-80
  358. #print(scroll_pos)
  359. table_grid_draw=[] #{}
  360. table_draw = []
  361. active_fix = 0
  362. active_attr = 0
  363. i = 0
  364. r=40
  365. if 1:
  366. ch = 141
  367. send = 0
  368. #cmd="stats items"
  369. #if not y:
  370. y=data #mc.get("fix")#cmd)
  371. if y:
  372. iii = 0
  373. key=y.keys()
  374. key = list(key)
  375. key2 = []
  376. for k in key:
  377. #print(k)
  378. try:
  379. key2.append(int(k))
  380. except:
  381. pass
  382. key2.sort()
  383. key = key2 #.sort()
  384. if len(btn1_press) == 0:
  385. btn1_press = [key[0]]
  386. rgb = (0x00,0,0xff,0)
  387. k2 = btn1_press[-1]
  388. #fr = font22.render("SRC:"+str(k2) ,1, rgb) #(200,200,200))
  389. fr = font15.render("FPS:"+str(fps_old) ,1, rgb) #(200,200,200))
  390. window.blit(fr,(600,5))
  391. err_r = 0
  392. if err:
  393. for e in err:
  394. rgb = (255,0,0)
  395. fr = font15.render("err:"+str(e) ,1, rgb) #(200,200,200))
  396. window.blit(fr,(700,5+err_r))
  397. err_r += 20
  398. i4 = 0
  399. for k in key:
  400. k = str(k)
  401. fix_row = y[k]
  402. fix_type = get_fix_type(fix_row)
  403. if fix_type == "DIM":
  404. continue
  405. active_fix += is_active_fix(fix_row)
  406. active_attr += count_active_attr(fix_row)
  407. for k in key:#y.items():
  408. k = str(k)
  409. v = y[k]
  410. fix_row = v
  411. fix_type = get_fix_type(fix_row)
  412. if fix_type == "DIM":
  413. continue
  414. #scroll_max+=1
  415. i4 += 1
  416. if i4 < scroll_pos:
  417. continue
  418. #print(k,v)
  419. x=mc.get(k)
  420. cccount = 0
  421. txt = str([k,v,ch,"=",cccount]) #x[ch-1]])
  422. rgb = (0xaa,0xaa,0xaa,0)
  423. i += 1
  424. if k not in table:
  425. bx = sdl_elm.Button(window,pos=[20+20,r,50,20])
  426. bx.btn1.color_on = [255,255,0]
  427. bx.ID = -1
  428. if "ID" in v:
  429. bx.ID = v["ID"]
  430. if bx.ID == 0:
  431. bx.ID = -2
  432. bx.ATTR = "_ACTIVE"
  433. table[k] = bx
  434. # color box
  435. bxc = sdl_elm.Button(window,pos=[-11+20,r,5,20])
  436. bxc.btn1.color_on = [255,255,0]
  437. table[k+"_color"] = bxc
  438. bx = table[k]
  439. bx.data = v
  440. bxc.data = {}
  441. active = is_active_fix(v)
  442. bx.btn1.val.set(active)
  443. try:
  444. if int(k) % 10 == 0:
  445. #pygame.draw.aaline(window,[255,0,0],[2,r],[800,r],1)
  446. pygame.draw.rect(window,[58,58,58],[2,r,2000,25])
  447. except:pass
  448. bx.text = "ID:"+ k
  449. bx.text += " "+v["NAME"]
  450. bx.font0 = bx_font0
  451. bx.btn1.bg_on = [0,255,255]
  452. bx.btn1.type = "toggle"
  453. bx.pos = [10+10,r,BTN_WIDTH,20]
  454. if "ATTRIBUT" in v:
  455. try: # info
  456. if int(k) == 12001:
  457. #print(" ",k,k2,k2_ATTR)
  458. print("-",v["ATTRIBUT"].keys())
  459. except: pass
  460. bcv_r = 0
  461. bcv_g = 0
  462. bcv_b = 0
  463. if "RED" in v["ATTRIBUT"]:
  464. bcv_r = v["ATTRIBUT"]["RED"]["VALUE2"]
  465. if "GREEN" in v["ATTRIBUT"]:
  466. bcv_g = v["ATTRIBUT"]["GREEN"]["VALUE2"]
  467. if "BLUE" in v["ATTRIBUT"]:
  468. bcv_b = v["ATTRIBUT"]["BLUE"]["VALUE2"]
  469. #print("bvc_rgb" [bcv_r,bcv_g,bcv_b])
  470. if bcv_r > 255:
  471. bcv_r=255
  472. if bcv_g > 255:
  473. bcv_g=255
  474. if bcv_b > 255:
  475. bcv_b=255
  476. bxc.btn1.color = [bcv_r,bcv_g,bcv_b]
  477. bxc.btn1.color_on = [bcv_r,bcv_g,bcv_b]
  478. bxc.pos = [140+5,r,20,20]
  479. bxc.text = ""
  480. bx.draw()
  481. bxc.draw()
  482. r_buf=bx.get_rect()[3]+2
  483. iii += 35
  484. rr = 0
  485. acount = 0
  486. if "ATTRIBUT" in v: # and 10:
  487. ATTR = v["ATTRIBUT"]
  488. for k2 in ATTR:
  489. k2_ATTR = ATTR[k2]
  490. if is_hidden_attr(k2):
  491. continue
  492. k3 = k+"-"+k2
  493. val2 = ""
  494. if "VALUE" in k2_ATTR:
  495. val2 = k2_ATTR["VALUE"]
  496. virt = 1
  497. if "NR" in k2_ATTR:
  498. if k2_ATTR["NR"] > 0:
  499. virt = 0
  500. dmx_val = -3
  501. if "VALUE2"in k2_ATTR:
  502. dmx_val = k2_ATTR["VALUE2"]
  503. if k3 not in table_grid:
  504. bx = sdl_elm.Button(window,pos=[600,rr,60,20])
  505. bx.btn1.color_on = [255,255,0]
  506. bx.ID = 0
  507. if "ID" in v:
  508. bx.ID = v["ID"]
  509. bx.ATTR = k2
  510. table_grid[k3] = bx
  511. if "ACTIVE" in k2_ATTR:
  512. if k2_ATTR["ACTIVE"] >=1:
  513. table_grid[k3].btn1.val.set(1)
  514. #active_attr += 1
  515. else:
  516. table_grid[k3].btn1.val.set(0)
  517. bx = table_grid[k3]
  518. bx.data = k2_ATTR
  519. try:val = v
  520. except:pass
  521. bx.text = k2 +" "+str(val2)+" "+str(dmx_val)
  522. bx.font0 = bx_font0
  523. if k2 == "RED":
  524. bx.btn4.color_on = [255,0,0]
  525. elif k2 == "GREEN":
  526. bx.btn4.color_on = [0,255,0]
  527. elif k2 == "BLUE":
  528. bx.btn4.color_on = [0,0,255]
  529. if virt == 1:
  530. bx.btn3.color= [0,0,0]
  531. bx.btn1.type = "toggle"
  532. if type(dmx_val) == int:
  533. bx.btn4.val.set(dmx_val) # "toggle"
  534. bx.pos = [170+rr,r,BTN_WIDTH,20]
  535. bx.draw()
  536. rr+=bx.get_rect()[2]+2
  537. table_grid_draw.append(k3) #table_grid[k3]
  538. acount +=1
  539. if acount %block_wrap==0:
  540. r += r_buf
  541. rr = 0
  542. table_draw.append(k)
  543. r += r_buf
  544. if r > hight-30:#/20:
  545. break
  546. active_ratio = 0
  547. if active_fix:
  548. active_ratio = (active_attr/active_fix)
  549. fr = font18.render("ACTIVE:{}:{} ({:0.01f})".format(active_fix,active_attr,active_ratio) ,1, [255,255,0]) #(200,200,200))
  550. window.blit(fr,(300,5))
  551. if SHIFT_FINE:
  552. fr = font18.render("ENCODER:±0.25" ,1, [255,255,0])
  553. else:
  554. fr = font18.render("ENCODER:±5.00" ,1, [255,255,0])
  555. window.blit(fr,(420,5))
  556. if 0: #show line number +scroll_pos
  557. bxc = sdl_elm.Button(window,pos=[-11+10,(0*23),50,10])
  558. bxc.text = "{:0.02f} {}".format(scroll_pos,scroll_max)
  559. ii = int(scroll_pos) #int(scroll_pos/23*29)
  560. bxc.font0 = bx_font0
  561. bxc.draw()
  562. for i in range(40+1):
  563. bxc = sdl_elm.Button(window,pos=[0,40+(i*23),30,10])
  564. bxc.text = "{}".format(1+i+ii)
  565. bxc.btn1.color = [255,200,200]
  566. bxc.btn2.color = [255,200,200]
  567. bxc.btn3.color = [255,200,200]
  568. bxc.font0 = bx_font0
  569. bxc.draw()
  570. btn_help.draw()
  571. resize_changed = 0
  572. for raw_event in pygame.event.get():
  573. x_change=btn_help.event(raw_event)
  574. event = {'unicode': '', 'key': 0, 'mod': 0, 'scancode': 0, 'window': None,'type':'','button':''}
  575. event['type'] = raw_event.type
  576. event.update( raw_event.dict)
  577. #if event['button'] and event["type"] in [pygame.MOUSEBUTTONDOWN,pygame.MOUSEBUTTONUP]:
  578. # event["type"] -= 1020
  579. if event["button"] or event['scancode']:
  580. print(" event:",event)
  581. if "scancode" in event:
  582. #print(" ",event)
  583. if event['scancode'] in [50,225]: # shift old/new
  584. if event['type'] in [2,768]: # press
  585. #pg.display.set_caption(CAPTION+ " SHIFT/FINE")
  586. SHIFT_FINE = 1
  587. if event['type'] in [3,769]: # release
  588. #pg.display.set_caption(CAPTION)
  589. SHIFT_FINE = 0
  590. if event['scancode'] in [9,41]:
  591. for k in table_draw:
  592. t = table[k]
  593. t.btn1.clean()
  594. for k in table_grid_draw:
  595. t = table_grid[k]
  596. t.btn1.clean()
  597. msg=json.dumps([{"event":"ESC"}]).encode("utf-8")
  598. print("ESC",msg)
  599. cmd_client.send(msg)
  600. if event['mod'] == 0:
  601. keycode = {27:"REC",39:"SELECT",46:"LABEL",54:"CFG-BTN",56:"BLIND",41:"FLASH",26:"EDIT"}
  602. #print(" 45:", event['scancode'] in keycode,event['scancode'])
  603. if event['scancode'] in keycode: # r
  604. if event['type'] == 2: # press
  605. msg=json.dumps([{"event":keycode[event['scancode']]}]).encode("utf-8")
  606. print("SPCIAL-KEY",msg)
  607. cmd_client.send(msg)
  608. if event['mod'] == 64:
  609. keycode = {39:"SAVE\nSHOW",54:"RESTART"}
  610. print( " 56:",event['scancode'] in keycode,event['scancode'])
  611. if event['scancode'] in keycode: # r
  612. if event['type'] == 2: # press
  613. msg=json.dumps([{"event":keycode[event['scancode']]}]).encode("utf-8")
  614. print("SPCIAL-KEY",msg)
  615. cmd_client.send(msg)
  616. if event['scancode'] in range(10,20+1) or event['scancode'] in range(30,39+1):
  617. if event['type'] in [2,3,768,769]: # press
  618. if event['type'] in [2,769]:
  619. v=0
  620. if event['type'] in [3,768]:
  621. v=255
  622. btn_nr=-3000
  623. if event['scancode'] in range(10,20+1):
  624. btn_nr = event['scancode']-10+1
  625. if event['scancode'] in range(30,39+1):
  626. btn_nr = event['scancode']-30+1
  627. btn_nr_raw = btn_nr
  628. btn_nr += 161-1
  629. msg=json.dumps([{"event":"EXEC","EXEC":btn_nr,"VAL":v,"NR-KEY":btn_nr_raw}]).encode("utf-8")
  630. print("SPCIAL-KEY",msg)
  631. cmd_client.send(msg)
  632. def f1_bis_f12_alt(scancode,_type):
  633. if scancode in range(67,76+1) and _type in [2,3]: # F1-F12 OLD
  634. return 1
  635. def f1_bis_f12_neu(scancode,_type):
  636. if scancode in range(58,92+1) and _type in [768,769]: # F1-F12 NEW
  637. return 1
  638. if f1_bis_f12_alt(event['scancode'], event['type']) or f1_bis_f12_neu(event['scancode'], event['type']) or event['scancode'] in [95,96]:
  639. if event['type'] in [2,3,768,769]: # press
  640. if event['type'] in [2,769]:
  641. v=0
  642. if event['type'] in [3,768]:
  643. v=255
  644. btn_nr = event['scancode']
  645. if btn_nr == 95:
  646. btn_nr = 11
  647. elif btn_nr == 96:
  648. btn_nr = 12
  649. else:
  650. if event['type'] in [768,769]:
  651. btn_nr = event['scancode']-57
  652. else:
  653. btn_nr = event['scancode']-66
  654. btn_nr_raw = btn_nr
  655. if f1_bis_f12_alt(event['scancode'], event['type']):
  656. btn_nr_raw = str(btn_nr) +"-ALT"
  657. if f1_bis_f12_neu(event['scancode'], event['type']):
  658. btn_nr_raw = str(btn_nr) +"-NEU"
  659. btn_nr += 81-1
  660. msg=json.dumps([{"event":"EXEC","EXEC":btn_nr,"VAL":v,"F-KEY":btn_nr_raw}]).encode("utf-8")
  661. print("SPCIAL-KEY",msg)
  662. cmd_client.send(msg)
  663. if event['type'] == pygame.QUIT:
  664. print()
  665. print("quit",event)
  666. pygame.quit()
  667. sys.exit(0)
  668. elif event['type'] == pygame.VIDEORESIZE:
  669. print()
  670. print("resize",event)
  671. scrsize = event['size']
  672. width = event['w']
  673. hight = event['h']
  674. resize_changed = True
  675. scroll_bar.event(raw_event) #daraw()
  676. scroll_change = 0
  677. if scroll_bar.btn3.val.get(): #scroll_bar focus
  678. spos = scroll_bar.rel_pos[1]
  679. #print("------------------",spos)
  680. if "button" in event:
  681. if event["button"] == 1:
  682. scroll_bar.btn4.val.set(scroll_bar.btn4.val._max*spos)
  683. if "buttons" in event:
  684. if event["buttons"][0]:
  685. scroll_bar.btn4.val.set(scroll_bar.btn4.val._max*spos)
  686. event_lock = scroll_bar.btn3.val.get() #focus on
  687. if not event_lock:
  688. for t in table_draw:
  689. table[t].event(raw_event)
  690. if table[t].btn3.get():
  691. data = table[t].data
  692. if not event_lock:
  693. for k3 in table_draw:
  694. #print(t)
  695. row = table[k3]
  696. change = table[k3].event(raw_event)
  697. if row.btn3.get():
  698. # FIXTURE SELECTOR
  699. data = row.data
  700. FIX = row.ID
  701. ATTR = row.ATTR
  702. key = "BUTTON"
  703. if key in change:
  704. if "press" in change[key]:
  705. msg = json.dumps([{"event":"FIXTURES","TYPE":"ENCODERS","FIX":str(FIX),"VAL":"click","ATTR":ATTR}]).encode("utf-8")
  706. print(" msg:",msg)
  707. cmd_client.send(msg)
  708. if "release" in change[key]:
  709. pass
  710. if not event_lock:
  711. for k3 in table_grid_draw:
  712. row = table_grid[k3]
  713. change = table_grid[k3].event(raw_event)
  714. if row.btn3.get():
  715. data = row.data
  716. FIX = row.ID
  717. ATTR = row.ATTR
  718. key = "MOUSE ENCODER"
  719. if key in change:
  720. ACC = 2
  721. if SHIFT_FINE:
  722. ACC = 1
  723. VAL = ""
  724. if "press" in change[key]:
  725. VAL = "+"*ACC
  726. if "release" in change[key]:
  727. VAL = "-"*ACC
  728. msg = json.dumps([{"event":"FIXTURES","TYPE":"ENCODERS","FIX":str(FIX),"VAL":VAL,"ATTR":ATTR}]).encode("utf-8")
  729. print(" ",msg)
  730. cmd_client.send(msg)
  731. key = "BUTTON"
  732. if key in change:
  733. if "press" in change[key]:
  734. #print(" ATTR:",FIX,ATTR,data)
  735. #print(" CHANGE",change)
  736. msg = json.dumps([{"event":"FIXTURES","TYPE":"ENCODERS","FIX":str(FIX),"VAL":"click","ATTR":ATTR}]).encode("utf-8")
  737. print(" ",msg)
  738. cmd_client.send(msg)
  739. if "release" in change[key]:
  740. pass
  741. if "pos" in event:
  742. if "button" in event:
  743. if event['type'] in [5,pygame.MOUSEBUTTONDOWN]:#press
  744. mouse_down = 1
  745. mouse_pos1 = [event['pos'][0],event['pos'][1]]
  746. if event['type'] in [6,pygame.MOUSEBUTTONUP]:#release
  747. mouse_down = 0
  748. mouse_pos2 = [event['pos'][0],event['pos'][1]]
  749. if event_lock:
  750. pass
  751. elif "button" in event:
  752. if event['type'] in [6,pygame.MOUSEBUTTONUP]:
  753. if event["button"] == 1:
  754. mouse_grab_active = 0
  755. for mg in mouse_grab:
  756. if mg.btn1.val.get():
  757. mouse_grab_active += 1
  758. for mg in mouse_grab:
  759. FIX = str(mg.ID)
  760. ATTR = str(mg.ATTR)
  761. if mouse_grab_active:
  762. if not mg.btn1.val.get():
  763. msg = json.dumps([{"event":"FIXTURES","TYPE":"ENCODERS","FIX":str(FIX),"VAL":"click","ATTR":ATTR}]).encode("utf-8")
  764. print(" send:",msg)
  765. cmd_client.send(msg)
  766. else: #no btn is on
  767. msg = json.dumps([{"event":"FIXTURES","TYPE":"ENCODERS","FIX":str(FIX),"VAL":"click","ATTR":ATTR}]).encode("utf-8")
  768. print(" send:",msg)
  769. cmd_client.send(msg)
  770. mouse_grab = []
  771. if event["button"] == 3:
  772. mouse_grab_active = 0
  773. for mg in mouse_grab:
  774. if mg.btn1.val.get():
  775. mouse_grab_active += 1
  776. for mg in mouse_grab:
  777. FIX = str(mg.ID)
  778. ATTR = str(mg.ATTR)
  779. if mouse_grab_active:
  780. if mg.btn1.val.get():
  781. msg = json.dumps([{"event":"FIXTURES","TYPE":"ENCODERS"
  782. ,"FIX":str(FIX),"VAL":"click"
  783. ,"ATTR":ATTR}]).encode("utf-8")
  784. #print(" mouse_grab ",msg,mg.btn1.val.get())
  785. cmd_client.send(msg)
  786. mouse_grab = []
  787. if mouse_down:
  788. d1 = mouse_pos1[0]-mouse_pos2[0]
  789. d2 = mouse_pos1[1]-mouse_pos2[1]
  790. pix = 10
  791. if ( d1 > pix or d1 < -pix) or ( d2 >pix or d2 < -pix):
  792. sdl_elm.draw_mouse_box(window,mouse_pos1,mouse_pos2)
  793. for k in table_draw: # FIX-ID
  794. t = table[k]
  795. pos = t.get_rect()
  796. mpos = [mouse_pos1[0],mouse_pos1[1],mouse_pos2[0],mouse_pos2[1]]
  797. if sdl_elm.check_area2(pos,mpos):
  798. if t not in mouse_grab:
  799. mouse_grab.append(t)
  800. else:
  801. if t in mouse_grab:
  802. mouse_grab.remove(t)
  803. for k3 in table_grid_draw: # FIX-ATTR
  804. t = table_grid[k3]
  805. pos = t.get_rect()
  806. mpos = [mouse_pos1[0],mouse_pos1[1],mouse_pos2[0],mouse_pos2[1]]
  807. if sdl_elm.check_area2(pos,mpos):
  808. if t not in mouse_grab:
  809. mouse_grab.append(t)
  810. else:
  811. if t in mouse_grab:
  812. mouse_grab.remove(t)
  813. for k3 in table_grid:
  814. t = table_grid[k3]
  815. t._set_mouse_focus(0)
  816. i = 1
  817. if mouse_grab:
  818. mouse_grab = reorder_table_by_pos(mouse_grab)
  819. for t in mouse_grab:
  820. t._set_mouse_focus(1)
  821. pos = t.pos[:2]
  822. pos[0] += 100
  823. pos[1] += 8
  824. rgb = (0,255,255)
  825. fr = font15.render(""+str(i) ,1, rgb) #(200,200,200))
  826. #print(pos)
  827. pygame.draw.rect(window,(0,0,0),[pos[0]-2,pos[1]-2,15,13])
  828. window.blit(fr,pos)
  829. i+=1
  830. if resize_changed:# = True
  831. screen = pygame.display.set_mode(scrsize,pg.RESIZABLE)
  832. scroll_bar.draw()
  833. clock.tick(6)
  834. except Exception as e:
  835. err.append([int((time.time()-boot)*100),e])
  836. traceback.print_exc()
  837. print("Exc",e)