from pyray import * import pyray ConfigFlags(FLAG_MSAA_4X_HINT) #|FLAG_WINDOW_RESIZABLE ) #ConfigFlags(FLAG_WINDOW_RESIZABLE ) ConfigFlags(FLAG_WINDOW_HIGHDPI ) init_window(800, 450, "RAY-DMX")#,10,10,10,10) #pyray.TextureFilter(font1,1) import sys sys.path.insert(0,"/opt/LibreLight/Xdesk/") import tool.tk_elm as tk_elm img = "/opt/LibreLight/Xdesk/icon/scribble.png" IMG = load_image(img) print(set_window_icon(IMG)) #SetWindowIcon(Image image) #for d in dir(): # if "image" in d.lower(): # print(d) import time import memcache mc = memcache.Client(['127.0.0.1:11211'], debug=0) #x=mc.get(k) old_x = -10 old_y = -10 start = time.time() frame_count = 0 fps_count = 0 #a = "resources/pixantiqua.ttf" #a = "/lib/firefox-esr/fonts/TwemojiMozilla.ttf" #a = "/lib/python3/dist-packages/pygame/freesansbold.ttf" #a = "/usr/share/fonts/truetype/freefont/FreeMono.ttf" #a = "/usr/share/fonts/truetype/freefont/FreeSerif.ttf" #a = "/usr/share/fonts/truetype/freefont/FreeMonoBold.ttf" a = "/usr/share/fonts/truetype/freefont/FreeSans.ttf" #a = "/usr/share/fonts/truetype/freefont/FreeMonoBold.ttf" k=200 i= 40 #60 #font1 = load_font_ex(a, i, pyray.ffi.new('int *', 6), 1024); font1 = load_font_ex(a, i, None, 0); #font1 = load_font(a ) #, i, pyray.ffi.new('int *', 2), k); # `SetTextureFilter(font.texture, TEXTURE_FILTER_TRILINEAR)` did the trick. # `TEXTURE_FILTER_BILINEAR` also worked fine, but the trilinear option worked better. pyray.TextureFilter(3) while not window_should_close(): begin_drawing() #for o in dir(font1): # print(o) #print() #print(font1.texture) # (3) clear_background(BLACK) Color(255,0,0,0) rl_enable_smooth_lines() if 0: # font test draw_line(2, 2, 100, 2, (255,225,0,220)) #print(load_font_ex.__doc__) #("resources/pixantiqua.ttf", 32, 0, 250); i = 20 draw_text_ex(font1,b"73qwertzuio", [30,12], 45, 0, YELLOW)# VIOLET) draw_text_ex(font1,"11a", [37,212], 45, 0, YELLOW)# VIOLET) draw_text_ex(font1,"a1131", [44,302], 45, 0, YELLOW)# VIOLET) draw_text(str("{} {}".format(i,k)), 50, 75, 34, YELLOW)# VIOLET) if 10: btn = tk_elm.Button(None,pos=[350,12]) x=btn.btn1.name a = btn.pos draw_text(str(x), 5, a[0] , a[1], YELLOW)# VIOLET) x=btn.btn2.name draw_text(str(x), 5, a[0]+15, a[1], YELLOW)# VIOLET) x=btn.btn3.name draw_text(str(x), 5, a[0]+30, a[1], YELLOW)# VIOLET) x=btn.btn4.name font_size = 14 try: y=mc.get("index")#cmd) GREY = [122,122,122,255] p=0 keys = [] for k in y: keys.append(k) keys.sort() k=keys[2] for i,v in enumerate(range(20+1)): # COL NUMBER -> 1 2... 20 x2 = 180+i*30 y2 = 5 #+i*13 txt=str(i+1) #draw_text(txt, x2, y2, 11, YELLOW) draw_text_ex(font1,txt, [x2,y2], font_size, 0, YELLOW) i+=1 if i % 20 == 0: break xi=0 yi=0 for i,v in enumerate(mc.get(k)): #print(i,v) txt = str(i)+":"+str(v) txt = str(v) x2 = 180+xi*30 y2 = 25+yi*16 try: draw_rectangle(x2-2, y2-2,24,13,[255,255,255,int(v)]) except: draw_rectangle(x2-2, y2-2,24,13,[255,2,2,255]) try: int(v) except: v=0 if int(v) > 100: draw_text_ex(font1,txt, [x2,y2], font_size, 0, BLACK)# VIOLET) else: draw_text_ex(font1,txt, [x2,y2], font_size, 0, GREY)# VIOLET) xi+=1 if xi % 20 == 0: txt = str(int(yi*20)+1) draw_text_ex(font1,txt, [170-30,y2], font_size, 0, YELLOW)# VIOLET) xi = 0 yi += 1 txt = str(int(yi*20)+1) draw_text_ex(font1,txt, [170-30,y2], font_size, 0, YELLOW)# VIOLET) p=0 for k in keys: # HOST LIST x2 = 10 y2 = 20+p txt =":"+str(k) #draw_text(txt, x2, y2, 20, GREY)# VIOLET) draw_text_ex(font1,txt, [x2,y2], font_size, 0, YELLOW)# VIOLET) p+=20 x=100 y=100 w=200 h=50 #draw_rectangle(x, y,w,h,[255,0,20,255]) x=200 y=200 #draw_rectangle_lines(x,y,w,h,[255,200,20,255]) #for i in MouseButton: # if is_key_down(i): # print(i) #for i in range(0,512): # if is_key_down(i): # print(i) draw_text("FPS:{}".format(fps_count), 3, 3, 3, VIOLET) #Color(255,0,0,0) m=get_mouse_position() if m.x != old_x or m.y != old_y: old_x = m.x old_y = m.y print(m.x,m.y) draw_rectangle(int(old_x-10),int(old_y-1),20,2,[255,0,255,255]) draw_rectangle(int(old_x-1),int(old_y-10),2,20,[255,0,255,255]) end_drawing() time.sleep(0.1) frame_count += 1 if time.time()-start > 1: start = time.time() fps_count = frame_count frame_count = 0 except KeyboardInterrupt as e: raise e except Exception as e:# KeyInterupt print("err",e) time.sleep(1) #raise e close_window()