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@@ -739,8 +739,8 @@ while 1:
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event = {'unicode': '', 'key': 0, 'mod': 0, 'scancode': 0, 'window': None,'type':'','button':''}
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event['type'] = raw_event.type
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event.update( raw_event.dict)
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- if event['button'] and event["type"] in [pygame.MOUSEBUTTONDOWN,pygame.MOUSEBUTTONUP]:
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- event["type"] -= 1020
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+ #if event['button'] and event["type"] in [pygame.MOUSEBUTTONDOWN,pygame.MOUSEBUTTONUP]:
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+ # event["type"] -= 1020
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if event["button"] or event['scancode']:
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print(" event:",event)
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