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@@ -1179,10 +1179,25 @@ def main():
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if "DIM" in count and count["DIM"] > 0:
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tmp_font = pygame.font.SysFont("freemonobold",int(block[0]/100*csize))
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rgb =(int(cr*ddim),int(cg*ddim),int(cb*ddim),cdim)
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+
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+ _sec = count["_SEC"]
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+
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try:
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- fr = tmp_font.render("{:0}".format(int(count["_SEC"])) ,1, rgb)
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+ _sec = int(count["_SEC"])
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except:
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+ pass
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+
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+ if type(_sec) is int:
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+ #print(_sec)
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+ if _sec <= 60:
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+ fr = tmp_font.render("{:0}".format(_sec) ,1, rgb)
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+ else:
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+ _xx = time.strftime("%M:%S",time.localtime(_sec))
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+ #print("_xx",_xx)
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+ fr = tmp_font.render("{}".format(_xx) ,1, rgb)
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+ else:
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fr = tmp_font.render("{}".format((count["_SEC"])) ,1, rgb)
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+
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fr_r = fr.get_rect(center=(60+cpan-(block[0]),60+ctilt+pm_wy))
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pygame.draw.rect(window,[0,0,0],fr_r)
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window.blit(fr,fr_r)
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