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@@ -0,0 +1,2568 @@
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+#!/usr/bin/python3
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+
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+import math
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+import random
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+import time
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+import os
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+import sys
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+import traceback
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+import gc
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+
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+HOME = os.getenv('HOME')
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+
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+import _thread as thread
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+
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+
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+from optparse import OptionParser
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+...
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+parser = OptionParser()
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+parser.add_option("-m", "--mode", dest="mode",
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+ help="pixel mode pix,x,y --mode 40,10,8") #, metavar="FILE")
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+
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+parser.add_option("-X", "--XX", dest="XX", #default=1,
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+ help="x-split") #, metavar="FILE")
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+
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+parser.add_option("-x", "--xx", dest="xsplit", #default=1,
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+ help="x-split") #, metavar="FILE")
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+parser.add_option("-y", "--yy", dest="ysplit",#default=1,
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+ help="y-split") #, metavar="FILE")
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+
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+parser.add_option("", "--start-univ", dest="start_univ",default=2,
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+ help="set start-univers default=2") #, metavar="FILE")
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+
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+parser.add_option("", "--gobo-ch", dest="gobo_ch",default=0,
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+ help="gobo ch univ on 1") #, metavar="FILE")
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+
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+parser.add_option("", "--gobo-ch2", dest="gobo_ch2",default=0,
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+ help="gobo ch univ on 1") #, metavar="FILE")
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+
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+#os.environ['SDL_VIDEO_WINDOW_POS'] = '%i,%i' % (200,164)
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+parser.add_option("", "--win-pos", dest="win_pos",default="200,164",
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+ help="SDL_VIDEO_WINDOW_POS --win-pos=200,164") #, metavar="FILE")
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+
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+parser.add_option("", "--pixel-mapping", dest="pixel_mapping",default=0,
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+ help="pixel_mapping file/on --pixel-mapping=_x") #, metavar="FILE")
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+
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+parser.add_option("", "--dual-vpu", dest="dual_vpu",default=0,
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+ help=" --dual-vpu=1/0") #, metavar="FILE")
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+
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+
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+parser.add_option("", "--grid-a1-idim", dest="grid_a1_idim",default=0,
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+ help=" grid_a1_idim") #, metavar="FILE")
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+
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+parser.add_option("", "--grid-a2-idim", dest="grid_a2_idim",default=0,
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+ help=" grid_a2_idim") #, metavar="FILE")
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+
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+
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+parser.add_option("", "--countdown", dest="countdown",#default=1,
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+ help="enable countdown") #, metavar="FILE")
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+
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+parser.add_option("", "--videoplayer", dest="videoplayer",#default=1,
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+ help="enable videoplayer") #, metavar="FILE")
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+
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+parser.add_option("", "--title", dest="title",default="SCREEN",
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+ help="set title") #, metavar="FILE")
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+
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+
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+(options, args) = parser.parse_args()
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+
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+
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+import numpy
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+
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+
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+for o in dir(options):
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+ if "_" in o:
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+ continue
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+ print(o,options.__getattribute__(o))
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+
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+START = time.time()
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+
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+# ===== ARTNET DMX =========
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+
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+import memcache
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+mc = memcache.Client(['127.0.0.1:11211'], debug=0)
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+
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+def read_index():
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+ ips=mc.get("index")#cmd)
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+ if ips is None:
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+ ips = {}
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+
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+ return ips
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+
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+def select_ip(ips, univ=2): # artnet univ
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+ _univ = ":{}".format(univ)
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+ for ip in ips: #high priority
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+ if "2.0.0" in ip and _univ in ip:
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+ return ip
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+
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+ for ip in ips:
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+ if "ltp-out" in ip and _univ in ip:
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+ return ip
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+
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+
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+FUNC = 0
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+COUNTER = []
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+
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+if options.countdown:
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+
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+ cdmx_start = options.countdown.split(",")
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+ for cdmx in cdmx_start:
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+ try:
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+ cdmx = int(cdmx)
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+ _tmp={"DMX":cdmx,"DIM":0,"PAN":127,"TILT":127
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+ ,"CONTROL":0,"SEC":10
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+ ,"RED":255,"GREEN":255,"BLUE":255
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+ ,"_time":time.time(),"_RUN":0,"_pause":0,"_start":0
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+ ,"_SEC":">{}<".format(cdmx)
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+ }
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+ COUNTER.append(_tmp)
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+ except Exception as e:
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+ print("EXCEPTION COUNTER INIT ",cdmx)
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+
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+
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+
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+def read_dmx(ip):
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+ r = ""
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+ if ip:
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+ #t = int(math.sin(time.time() - s)*10)
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+ r = mc.get(ip) #"2.0.0.13:2")
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+ rr = [0]*512
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+ for i,v in enumerate(r):
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+ try: #cleanup ltp-out to int
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+ v = int(v)
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+ rr[i] = v
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+ except:pass
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+ r = rr
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+
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+
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+ if not r:
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+ c = 0
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+ #time.sleep(0.1)
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+ r = [0] *512
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+ for i in range(12*8+1):
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+ dmx = i*4
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+ #print(dmx)
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+ r[dmx:dmx+4] = [255,10,10,40]
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+ return r
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+
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+
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+
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+# ===== ARTNET DMX =========
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+
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+PLAYLIST = []
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+try:
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+ PLAYLIST = open_playlist()
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+except:pass
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+
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+#import json
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+#import pickle
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+
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+sys.path.insert(0,"/opt/LibreLight/Xdesk/")
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+from tool.video_capture import scan_capture #as scan_capture
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+
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+class Vopen():
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+
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+ def __init__(self,dmx=None,_id=None):
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+ global PLAYLIST
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+
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+ self._id = _id
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+ self.fpath = HOME+'/Downloads/'
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+ self.fpath = HOME+'/LibreLight/video/'
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+ self.fname = '' #'bbb_sunflower_480x320.mp4'
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+ #self.fname = 'no-video.mp4'
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+ try:
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+ self.fname = PLAYLIST[0]
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+ except Exception as e:
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+ print("Exception set video from PLAYLIST 5543:",e)
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+
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+ self.restart_t = time.time()
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+ self.fps = 0
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+ self.scale = 50 #%
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+ self.angle = 0 #%
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+ self.dmx=dmx
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+ if self._id >= 250:
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+ self.fname = "cam_"
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+ self.dim = 0
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+ self.x = 0
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+ self.y = 0
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+ self.init_count = 0
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+ self.cap = None
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+ self.shape = [200,200]
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+ self.img = None
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+ self.success = 1
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+ self.cv2 = None
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+ self._run = 0
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+ self.end = 0
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+ self._video_nr = 0
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+
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+ self._stop = 0 # fix buffer-overflow ... ?? opencv
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+
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+ self.shape_x = 370
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+ self.shape_y = 235
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+ try:
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+ global cv2
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+ self.cv2 = cv2
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+ except:
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+ pass
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+
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+ self.init()
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+
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+ def __repr__(self):
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+ sizeof = int(sys.getsizeof(self.buffer)/8)
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+ return "< id:{} buf:{} run:{} fps:{} scale:{} name:{} {}kb>".format(
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+ id(self),len(self.buffer),self._run,self.fps,self.scale
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+ ,self.fname,sizeof
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+ )
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+ def restart(self):
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+ print(self,"reset()")
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+ self.pos = 0
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+ self.restart_t = time.time()
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+
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+ def init(self):
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+ print("---- ---- Vopen.init()",[self.fname,self._video_nr])
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+ print(PLAYLIST)
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+ self.time = 0
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+ self.t_delta = 0
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+ self.t_last = time.time()
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+ self.im = None
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+ self.pos = 0
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+ self.buffer = []
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+ self._init()
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+ self.init_count = 1
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+
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+ def select_video(self,dmx_value):
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+ try:
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+ dmx_value = int(dmx_value/10)
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+
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+ if self._video_nr != dmx_value:
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+ self._video_nr = dmx_value
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+
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+ if self._video_nr >= 25:
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+ self.fname = "cam_"
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+ self.init()
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+ elif self._video_nr < len(PLAYLIST):
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+ self.fname = str(PLAYLIST[self._video_nr])
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+ self.init()
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+
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+ except Exception as e:
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+ print("Vopen.select_video()",dmx_value,e)
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+
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+ def close_cap():
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+ print(dir(self.Rcap)) # = self.cv2.VideoCapture(self.fpath+self.fname)
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+
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+ def _cam_cfg_new(self,fn):
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+ #fn = HOME+'/LibreLight/video_in.txt'
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+ txt = [
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+ "# Example",
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+ "d0 w640 h480 # PAL",
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+ "d0 w800 h600 # SVGA",
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+ "d0 w960 h540 # 540p",
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+ "d0 w1024 h768 # XGA <---",
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+ "d0 w1280 h720 # 720p",
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+ "d0 w1440 h900 # WSXGA+",
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+ "d0 w1600 h900 # WSXGA - Laptop 16:9",
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+ "d0 w1920 h1080 # HD 1080p",
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+ "",
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+ "# config",
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+ "d0 w1024 h768 # XGA",
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+ ]
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+ f = open(fn ,"w")
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+ f.write("\n".join(txt))
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+ f.close()
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+
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+ def _cam_cfg(self):
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+ fn = HOME+'/LibreLight/video_in.txt'
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+ if not os.path.isfile(fn):
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+ self._cam_cfg_new(fn)
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+ f = open(fn ,"r")
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+ lines = f.readlines()
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+ f.close()
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+ cfg = ""
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+ for i in lines:
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+ if i.startswith("d"):
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+ cfg = i
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+ cfg = cfg.split()
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+ capture = scan_capture(name="MiraBox",serial="")
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+ if capture:
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+ print("capture",capture)
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+ try:
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+ cfg.append(capture[0][0])
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+ except Exception as e:
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+ print("except 2992",e)
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+ else:
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+ print("---- ERROR NO VIDEO CAPTURE DEV - FOUND ----")
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+ print("_cam_cfg:",len(cfg),[cfg])
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+
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+ return cfg
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+
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+ def _open_cam(self):
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+ # LIVE VIDEO INPUT UVC DEVICE
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+ cfg = self._cam_cfg()
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+
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+
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+ res = "HD"
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+ #res = "4K"
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+ #res = ""
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+
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+ if res == "HD":
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+ # HD
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+ w = 1920
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+ h = 1080
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+ elif res == "4K":
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+ # 4K
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+ w = 3840
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+ h = 2160
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+ else:
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+
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+ # LOW
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+ w = 1280
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+ h = 720
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+ d = 0 # VIDEO INPUT DEV
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+
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+ for c in cfg:
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+ try:
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+ if c.startswith("d"):
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+ d = int(c[1:])
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+ if c.startswith("h"):
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+ h = int(c[1:])
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+ if c.startswith("w"):
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+ w = int(c[1:])
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+ if c.startswith("video"):
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+ d = int(c[-1])
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+ except Exception as e:
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+ print("Exception", "cam_cfg 878",e)
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+
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+ df = "video{}".format(d)
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+ if self._stop:
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+ df += "_stop"
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+ elif os.path.exists("/dev/{}".format(df)):
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+ self.Rcap = self.cv2.VideoCapture(d)
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+ self.Rcap.set(self.cv2.CAP_PROP_FRAME_WIDTH, w)
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+ self.Rcap.set(self.cv2.CAP_PROP_FRAME_HEIGHT, h)
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+ else:
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+ #self.Rcap = None
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+ #self.end = 1
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+ df += "_error"
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+
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+ if self.fname.startswith("cam_"):
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+ self.fname = "cam_{}".format(df)
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+
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+
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+ def _init(self):
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+ print(self)
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+ print("videoplayer.init()",self.fpath,self.fname)
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+
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+ if not os.path.isfile(self.fpath+self.fname):
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+ print()
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+ print("video file does not exits !! >",self.fpath,self.fname)
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+ print()
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+ #exit()
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+
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+ self.Rsuccess = 0
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+ if self.cv2:
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+ if self._stop:
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+ return
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+
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+ if self.fname.startswith("cam_"):
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+ self._open_cam()
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+ else:
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+ self.Rcap = self.cv2.VideoCapture(self.fpath+self.fname, cv2.CAP_FFMPEG)
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+ #FFMPEG malloc(): unsorted double linked list corrupted ... Abgebrochen
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+
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+ print("_init ?",self.Rcap)
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+ print("open ?" ,self.Rcap.isOpened())
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+ self.Rcap.read()
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+
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+ #self.Rfvs = FileVideoStream(self.fpath+self.fname).start()
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+ self.Rsuccess = 1
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+ self._read()
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+
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+ def _del(self):
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+ self._stop = 1
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+
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+ self.buffer = [] #.append(self.img)
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+ self.Rcap.release()
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+ self.Rcap.retrieve()
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+
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+ self.Rcap = None
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+ self.cap = None
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+ del self.Rcap #.release()
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+ gc.collect()
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+
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+
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+ def _read(self):
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+ success = self.Rsuccess
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+ ok = 0
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+ if success and self.fname:
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+ cap = self.Rcap
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+ #fvs = self.Rfvs
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+ _break = 0
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+
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+ try:
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+ success, img = cap.read()
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+
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+ if not success:
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+ self.Rcap.release()
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+ self.Rcap.retrieve()
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+ self.end = 1
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+ #j = json.dumps(self.buffer) #.append(img)
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+ #f = open("/tmp/buff")
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+ #f.write(j)
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+ #f.close()
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+ return
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+
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+ if self.fps == 0:
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+ self.fps = cap.get(cv2.CAP_PROP_FPS)
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+
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+ img = self.cv2.cvtColor(img, self.cv2.COLOR_BGR2RGB)
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+ if self.fname.startswith("cam_"):
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+ pass
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+ #img = self.rescale_frame2(img, 1200)
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+ else:
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+ img = self.rescale_frame2(img, 200)
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|
|
+
|
|
|
+
|
|
|
+ # store frame into buffer list
|
|
|
+ if self.fname.startswith("cam_"):
|
|
|
+ self.buffer = [ img ]
|
|
|
+ else:
|
|
|
+ self.buffer.append(img)
|
|
|
+
|
|
|
+ ok = 1
|
|
|
+ if len(self.buffer) % 100 == 0:
|
|
|
+ _id = str(self.__repr__)[-5:-1]
|
|
|
+ print(_id,"video read",self.dmx,len(self.buffer),self.fname,"fps",self.fps,self.dim)
|
|
|
+
|
|
|
+ except Exception as e:
|
|
|
+ print("Excetpion","_init",self,e,end="")
|
|
|
+ self.success = 1
|
|
|
+ return ok
|
|
|
+
|
|
|
+ def read(self):
|
|
|
+ pass
|
|
|
+
|
|
|
+ def prev(self):
|
|
|
+ self.pos -= 1
|
|
|
+ if self.pos < 0:
|
|
|
+ self.pos = len(self.buffer)-1
|
|
|
+ if self.pos >= len(self.buffer):
|
|
|
+ self.pos = len(self.buffer)-1
|
|
|
+ self.im = self.buffer[int(self.pos)]
|
|
|
+
|
|
|
+ def rotateImage(self,image, angle):
|
|
|
+ if angle in [0,360]:
|
|
|
+ pass#return image
|
|
|
+ try:
|
|
|
+ #print("EE",image.shape)
|
|
|
+ #print("EE",dir(image))
|
|
|
+ shape = list(image.shape[1::-1])
|
|
|
+ bg_shape = shape[:]
|
|
|
+
|
|
|
+ delta_x = 0 # + nach rechts
|
|
|
+ delta_y = 0 # + nach unten
|
|
|
+ r = []
|
|
|
+ r.extend(list(range(0-3,0+3)))
|
|
|
+ r.extend(list(range(180-3,180+3)))
|
|
|
+ r.extend(list(range(360-3,360+3)))
|
|
|
+
|
|
|
+ r2 = []
|
|
|
+ r2.extend(list(range(90-3,90+3)))
|
|
|
+ r2.extend(list(range(270-3,270+3)))
|
|
|
+ if angle in r:
|
|
|
+ pass
|
|
|
+ elif 0:#angle in r2:
|
|
|
+ bg_shape = bg_shape[::-1]
|
|
|
+ delta_y = -65 #shape[1]/2 # # + nach unten
|
|
|
+ delta_x = 30 #shape[1]/2 # # + nach unten
|
|
|
+
|
|
|
+ delta_y -= bg_shape[1]/2 - 20
|
|
|
+ delta_x = bg_shape[0]/2 - 10
|
|
|
+
|
|
|
+ pass
|
|
|
+ else:
|
|
|
+ if shape[0] > shape[1]:
|
|
|
+ # landscape video
|
|
|
+ bg_shape = (shape[0],shape[0])
|
|
|
+ delta_y = (shape[0]-shape[1])/2
|
|
|
+ else:
|
|
|
+ # portrait video
|
|
|
+ bg_shape = (shape[1],shape[1])
|
|
|
+ delta_x = (shape[1]-shape[0])/2
|
|
|
+
|
|
|
+ center = (shape[0]/2+delta_x,shape[1]/2+delta_y)
|
|
|
+ image = self.moveImage(image,x=delta_x,y=delta_y,shape=bg_shape)
|
|
|
+
|
|
|
+ bg_shape = tuple(bg_shape) # exception ... if angle 0 no tuple !!!
|
|
|
+ rot_mat = self.cv2.getRotationMatrix2D(center,angle,1.0)
|
|
|
+ frame = self.cv2.warpAffine(image, rot_mat, bg_shape ) #,flags=self.cv2.INTER_LINEAR)
|
|
|
+ return frame
|
|
|
+ except Exception as e:
|
|
|
+ raise(e)
|
|
|
+ def moveImage(self,img,x=0,y=0,shape=None):
|
|
|
+ # Creating a translation matrix
|
|
|
+ np = numpy
|
|
|
+ translation_matrix = np.float32([ [1,0,x], [0,1,y] ])
|
|
|
+
|
|
|
+ if shape is None:
|
|
|
+ num_cols,num_rows = img.shape[1::-1]
|
|
|
+ else:
|
|
|
+ num_cols,num_rows = shape #[1::-1]
|
|
|
+ # Image translation
|
|
|
+ frame = self.cv2.warpAffine(img, translation_matrix, (num_cols,num_rows))
|
|
|
+ return frame
|
|
|
+
|
|
|
+ def rescale_frame2(self,frame, width):
|
|
|
+ height = int(frame.shape[0]/frame.shape[1] * width )
|
|
|
+ dim = (width, height)
|
|
|
+ return self.cv2.resize(frame, dim, interpolation =cv2.INTER_AREA)
|
|
|
+
|
|
|
+ def rescale_frame(self,frame, percent=75):
|
|
|
+ width = int(frame.shape[1] * percent/ 100)
|
|
|
+ height = int(frame.shape[0] * percent/ 100)
|
|
|
+ dim = (width, height)
|
|
|
+ return self.cv2.resize(frame, dim, interpolation =cv2.INTER_AREA)
|
|
|
+
|
|
|
+ def pause(self):
|
|
|
+ #print("pause",self.t_last)
|
|
|
+ t = time.time()
|
|
|
+ self.t_delta = 0
|
|
|
+ self.t_last = t
|
|
|
+
|
|
|
+ def next_frame(self):
|
|
|
+ #return 0
|
|
|
+
|
|
|
+ if self._run and len(self.buffer) > 30:
|
|
|
+ t = time.time()
|
|
|
+ self.t_delta = t-self.t_last
|
|
|
+ self.pos += self.t_delta*self.fps
|
|
|
+ self.t_last = t
|
|
|
+ else:
|
|
|
+ self.pause()
|
|
|
+
|
|
|
+ if self.restart_t > time.time()-0.5:
|
|
|
+ # prevent flickerung by reset
|
|
|
+ #self.pause()
|
|
|
+ self.pos = 5
|
|
|
+ pass
|
|
|
+
|
|
|
+ # restart at the end
|
|
|
+ if int(self.pos) >= len(self.buffer)-1:
|
|
|
+ self.pos = 0
|
|
|
+
|
|
|
+ self.img = None
|
|
|
+ if self.buffer:
|
|
|
+ self._img = self.buffer[int(self.pos)]
|
|
|
+ self.img = self._img
|
|
|
+
|
|
|
+ def next(self):
|
|
|
+
|
|
|
+ try:
|
|
|
+ self.next_frame()
|
|
|
+ if self.img is None:
|
|
|
+ return
|
|
|
+
|
|
|
+ self.img = self.rescale_frame(self.img, percent=self.scale)
|
|
|
+
|
|
|
+ # rotate frame BUG: x,y offset ??? !!!
|
|
|
+ self.img = self.rotateImage(self.img, self.angle)
|
|
|
+ self.shape = self.img.shape[1::-1]
|
|
|
+
|
|
|
+ if len(self.buffer) % 100 == 0:
|
|
|
+ _id = str(self.__repr__)[-5:-1]
|
|
|
+ print("next",_id)
|
|
|
+
|
|
|
+ # add DIMER to videplayer
|
|
|
+ self.cv2.normalize(self.img, self.img, 0, self.dim, self.cv2.NORM_MINMAX)
|
|
|
+
|
|
|
+ img = self.img
|
|
|
+ if img is None:
|
|
|
+ return
|
|
|
+ self.im = None
|
|
|
+ self.im = pygame.image.frombuffer(img.tobytes(), self.shape, "RGB")
|
|
|
+
|
|
|
+ #self.next_frame()
|
|
|
+
|
|
|
+ except AttributeError as e:
|
|
|
+ time.sleep(.05)
|
|
|
+ #if self.init_count % 100 == 0:
|
|
|
+ print("except 776",e)
|
|
|
+ #self.init()
|
|
|
+ except Exception as e:
|
|
|
+ print("except 756",e)
|
|
|
+ print(traceback.format_exc())
|
|
|
+ print(sys.exc_info()[2])
|
|
|
+ print()
|
|
|
+
|
|
|
+ def draw(self,wn=None):
|
|
|
+
|
|
|
+ if self.dim <= 1:
|
|
|
+ return
|
|
|
+
|
|
|
+ if self.scale < 255*.05:
|
|
|
+ self.scale = 255*0.05
|
|
|
+
|
|
|
+ # draw video background box
|
|
|
+ __xw = int(self.shape_x*self.scale/255)
|
|
|
+ __yw = int(self.shape_y*self.scale/255)
|
|
|
+
|
|
|
+ #xx ,yy = (370,235)
|
|
|
+ xx = self.shape_x #= xx
|
|
|
+ yy = self.shape_y #= yy
|
|
|
+ try:
|
|
|
+ xx ,yy = self.im.get_size()[:2]
|
|
|
+ self.shape_x = xx
|
|
|
+ self.shape_y = yy
|
|
|
+ except AttributeError as e:
|
|
|
+ pass
|
|
|
+
|
|
|
+ xx = int(xx*self.scale/255)
|
|
|
+ yy = int(yy*self.scale/255)
|
|
|
+
|
|
|
+ __xw = int(xx) #*self.scale/255)
|
|
|
+ __yw = int(yy) #*self.scale/255)
|
|
|
+ yellow = [105,50,0]
|
|
|
+ yellow[0] = int(yellow[0]*self.dim/255)
|
|
|
+ yellow[1] = int(yellow[1]*self.dim/255)
|
|
|
+ yellow[2] = int(yellow[2]*self.dim/255)
|
|
|
+
|
|
|
+ if self.fname.startswith("cam_"):
|
|
|
+ pass
|
|
|
+ elif 1: #corner left up
|
|
|
+ p1 = [self.x+2,self.y+2]
|
|
|
+ p2 = [self.x+__xw-4,self.y+__yw-4]
|
|
|
+ p3 = [self.x+__xw-4,self.y+2]
|
|
|
+ p4 = [self.x+2,self.y+__yw-4]
|
|
|
+
|
|
|
+ p1 = [self.x,self.y]
|
|
|
+ p2 = [self.x+__xw,self.y+__yw]
|
|
|
+ p3 = [self.x+__xw,self.y]
|
|
|
+ p4 = [self.x,self.y+__yw]
|
|
|
+
|
|
|
+ hx=int(xx/2)
|
|
|
+ hy=int(yy/2)
|
|
|
+
|
|
|
+ p1 = [self.x-hx,self.y-hy]
|
|
|
+ p2 = [self.x+__xw-hx,self.y+__yw-hy]
|
|
|
+ p3 = [self.x+__xw-hx,self.y-hy]
|
|
|
+ p4 = [self.x-hx,self.y+__yw-hy]
|
|
|
+
|
|
|
+ pygame.draw.rect(wn,yellow ,[p1[0] ,p1[1] ,__xw ,__yw])
|
|
|
+ pygame.draw.rect(wn,[25,20,20],[p1[0]+1,p1[1]+1,__xw-2,__yw-2])
|
|
|
+ pygame.draw.line(wn,yellow ,p1 ,p2)
|
|
|
+ pygame.draw.line(wn,yellow ,p3 ,p4)
|
|
|
+ if 0: #corner right down
|
|
|
+ pygame.draw.rect(wn,yellow,[self.x-__xw,self.y-__yw,__xw,__yw])
|
|
|
+ pygame.draw.rect(wn,[25,20,20],[self.x+1-__xw,self.y+1-__yw,__xw-2,__yw-2])
|
|
|
+ pygame.draw.line(wn,yellow,[self.x+2-__xw,self.y+2-__yw],[self.x+__xw-4-__xw,self.y+__yw-4-__yw])
|
|
|
+ pygame.draw.line(wn,yellow,[self.x+__xw-4-__xw,self.y+2-__yw],[self.x+2-__xw,self.y+__yw-4-__yw])
|
|
|
+
|
|
|
+ pz = 0
|
|
|
+
|
|
|
+ if self.success and wn and self.im: # is not None:
|
|
|
+ xx ,yy = self.im.get_size()[:2]
|
|
|
+ if self.fname.startswith("cam_"):
|
|
|
+ #wn.blit(self.im, (int(self.x-xx/2), int(self.y))) # corner center-top
|
|
|
+ #wn.blit(self.im, (int(self.x-xx/2), int(self.y-yy))) # corner center-bottom
|
|
|
+ wn.blit(self.im, (int(self.x-xx/2), int(self.y-yy))) # corner center-bottom
|
|
|
+ else:
|
|
|
+ wn.blit(self.im, (int(self.x-xx/2), int(self.y-yy/2)))
|
|
|
+
|
|
|
+ def overlay(self,wn=None,mode="x"):
|
|
|
+ # overlay
|
|
|
+
|
|
|
+ pygame.draw.rect(wn,[255,200,0],[5,MAIN_SIZE[1]-(self._id+1)*35,300,28])
|
|
|
+ font15 = pygame.font.SysFont("freemonobold",17)
|
|
|
+
|
|
|
+ pz = 0
|
|
|
+
|
|
|
+ if self.end:
|
|
|
+ rgb = [ 100,255,100]
|
|
|
+ else:
|
|
|
+ rgb = [255,100,0]
|
|
|
+ pygame.draw.rect(wn,rgb,[220,MAIN_SIZE[1]-(self._id+1)*35,80,13])
|
|
|
+
|
|
|
+ _line = "error no _line"
|
|
|
+ _line ="FPS:{} F:{:05} von {:05} sec:{:0.02f} von {:0.02f}"
|
|
|
+ if self.fps == 0: # check if div zerro
|
|
|
+ _line = _line.format(self.fps,int(self.pos),len(self.buffer),(-1),pz )
|
|
|
+ else:
|
|
|
+ pz = (len(self.buffer)/self.fps)
|
|
|
+ _line = _line.format(self.fps,int(self.pos),len(self.buffer),(self.pos/self.fps),pz )
|
|
|
+
|
|
|
+ fr = font15.render(_line ,1, (0,0,0))
|
|
|
+ wn.blit(fr,(10,MAIN_SIZE[1]-(self._id+1)*35))
|
|
|
+
|
|
|
+ if self._run:
|
|
|
+ mode = "run"
|
|
|
+ else:
|
|
|
+ mode = "pause"
|
|
|
+ fr = font15.render(" {} {} >:{} ".format(self._id+1,self._video_nr,mode) ,1, (0,0,0))
|
|
|
+ wn.blit(fr,(3,MAIN_SIZE[1]-(self._id+1)*35+15))
|
|
|
+
|
|
|
+ fr = font15.render("{}".format(self.fname) ,1, (0,0,0))
|
|
|
+ wn.blit(fr,(70,MAIN_SIZE[1]-(self._id+1)*35+15))
|
|
|
+
|
|
|
+Vopen = Vopen
|
|
|
+
|
|
|
+VIDEO = []
|
|
|
+videoplayer=[]
|
|
|
+cv2 = None
|
|
|
+FileVideoStream = None
|
|
|
+
|
|
|
+_vid = 0
|
|
|
+if type(options.videoplayer) is str:
|
|
|
+ try:
|
|
|
+ import cv2
|
|
|
+ except Exception as e:
|
|
|
+ print("Except Import:",e)
|
|
|
+ try:
|
|
|
+ # faster video reading ... ???
|
|
|
+ from imutils.video import FileVideoStream
|
|
|
+ except Exception as e:
|
|
|
+ print("Except Import:",e)
|
|
|
+
|
|
|
+ max_videoplayer = 4
|
|
|
+ dmx_start = options.videoplayer.split(",")
|
|
|
+ for cdmx in dmx_start:
|
|
|
+ if len(videoplayer) > max_videoplayer:
|
|
|
+ print("-- videoplayer max count {} !! break".format(max_videoplayer))
|
|
|
+ break
|
|
|
+ print("-- videoplayer dmx:",cdmx)
|
|
|
+ try:
|
|
|
+ cdmx = int(cdmx)
|
|
|
+ videoplayer.append( Vopen(cdmx,_id=_vid) )
|
|
|
+ _vid += 1
|
|
|
+ _tmp = {"DMX":cdmx,"DIM":0,"PAN":127,"TILT":127
|
|
|
+ ,"CONTROL":0,"SEC":10,"VIDEO":"3"
|
|
|
+ ,"RED":255,"GREEN":255,"BLUE":255
|
|
|
+ ,"_time":time.time()
|
|
|
+ ,"_RUN":0,"_SEC":">{}<".format(cdmx)
|
|
|
+ }
|
|
|
+ VIDEO.append(_tmp)
|
|
|
+ except Exception as e:
|
|
|
+ print("EXCEPTION COUNTER INIT ",cdmx)
|
|
|
+
|
|
|
+def loop_videoplayer():
|
|
|
+ while 1:
|
|
|
+ _videoplayer = videoplayer[:]
|
|
|
+ #print(".")
|
|
|
+ ok = 0
|
|
|
+ for i in _videoplayer: #.append( Vopen(cdmx,_id=_vid) )
|
|
|
+ try:
|
|
|
+ r = i._read() # read next frame from file
|
|
|
+ if r:
|
|
|
+ ok = 1
|
|
|
+ except Exception as e:
|
|
|
+ print("EXCEPTION loop_videoplayer ",e)
|
|
|
+
|
|
|
+ if ok == 0:
|
|
|
+ time.sleep(0.1)
|
|
|
+ else:
|
|
|
+ time.sleep(0.005)
|
|
|
+
|
|
|
+thread.start_new_thread(loop_videoplayer,())
|
|
|
+# ===== ======
|
|
|
+
|
|
|
+#self.fname = PLAYLIST[0]
|
|
|
+videoplayer2 = []
|
|
|
+def loop2_videoplayer():
|
|
|
+ while 1:
|
|
|
+ print()
|
|
|
+ print()
|
|
|
+ print()
|
|
|
+ for i,v in enumerate(PLAYLIST):
|
|
|
+ try:
|
|
|
+ video1 = videoplayer2[i]
|
|
|
+ video1.select_video(i)
|
|
|
+ except:
|
|
|
+ vi = Vopen(181,1)
|
|
|
+ videoplayer2.append( vi )
|
|
|
+
|
|
|
+
|
|
|
+ _videoplayer = videoplayer2[:]
|
|
|
+
|
|
|
+ ok = 0
|
|
|
+ j =0
|
|
|
+ for i in _videoplayer: #.append( Vopen(cdmx,_id=_vid) )
|
|
|
+ try:
|
|
|
+ r = i._read() # read next frame from file
|
|
|
+ if r:
|
|
|
+ print(j,len(videoplayer2),i,len(i.buffer))
|
|
|
+ ok = 1
|
|
|
+ except Exception as e:
|
|
|
+ print("EXCEPTION loop2_videoplayer ",e)
|
|
|
+
|
|
|
+ time.sleep(0.002)
|
|
|
+ j += 1
|
|
|
+
|
|
|
+
|
|
|
+
|
|
|
+p = 16
|
|
|
+block = [p,p]
|
|
|
+_x = 8
|
|
|
+_y = 8
|
|
|
+
|
|
|
+
|
|
|
+#HD = "0"
|
|
|
+if options.mode:
|
|
|
+ try:
|
|
|
+ HD = options.mode
|
|
|
+ p,_x,_y = HD.split(",")
|
|
|
+ _x = int(_x)
|
|
|
+ _y = int(_y)
|
|
|
+ p = int(p)
|
|
|
+
|
|
|
+ block = [p,p]
|
|
|
+ except Exception as e:
|
|
|
+ print( "Exc",options.mode,e)
|
|
|
+
|
|
|
+# PARSE COMMANDLINE ARGUMENTS
|
|
|
+CFG_IN = {"name":"CFG_IN","x1":40,"y1":60,"x2":300,"y2":300 ,"w":300,"h":300}
|
|
|
+CFG_OUT = {"name":"CFG_OUT","x1":40,"y1":60,"x2":300,"y2":300 ,"w":300,"h":300,"on":0}
|
|
|
+#CFG_OUT2 = {"name":"CFG_OUT2","x1":p*8+142,"y1":60,"x2":300,"y2":300 ,"w":300,"h":300,"on":0}
|
|
|
+CFG_OUT2 = {"name":"CFG_OUT2","x1":p*8+(16*2)+8,"y1":60,"x2":300,"y2":300 ,"w":300,"h":300,"on":0}
|
|
|
+CFG_BLOCK = {"name":"CFG_BLOCK","size":16,"h-split":2,"v-split":2,"h-count":8,"v-count":8}
|
|
|
+
|
|
|
+
|
|
|
+
|
|
|
+if _x < 1:
|
|
|
+ _x = 1
|
|
|
+if _y < 1:
|
|
|
+ _y = 1
|
|
|
+
|
|
|
+CFG_BLOCK["h-count"] = _x
|
|
|
+CFG_BLOCK["v-count"] = _y # int(8*8/_x) #/_x+0.5) #_y
|
|
|
+CFG_BLOCK["size"] = p
|
|
|
+
|
|
|
+print( [options.xsplit])
|
|
|
+print( [options.ysplit])
|
|
|
+
|
|
|
+try:
|
|
|
+ if options.xsplit:
|
|
|
+ CFG_BLOCK["h-split"] = int(options.xsplit)
|
|
|
+ if options.ysplit:
|
|
|
+ CFG_BLOCK["v-split"] = int(options.ysplit)
|
|
|
+except Exception as e:
|
|
|
+ print( "Exc",options.mode,e)
|
|
|
+
|
|
|
+
|
|
|
+print("HD",CFG_BLOCK["h-split"],CFG_BLOCK["v-split"])
|
|
|
+print("xy",_x,_y)
|
|
|
+print("++++++++++++++++++", p,_x,_y)
|
|
|
+
|
|
|
+_x2 = _x
|
|
|
+
|
|
|
+try:
|
|
|
+ if options.XX:
|
|
|
+ pass#_x2 = int(options.XX)
|
|
|
+except Exception as e:
|
|
|
+ print( "Exc",options.mode,e)
|
|
|
+
|
|
|
+print("_x2 , -X",_x2)
|
|
|
+# ===== GUI =========
|
|
|
+import pygame
|
|
|
+import pygame.gfxdraw
|
|
|
+import pygame.font
|
|
|
+clock = pygame.time.Clock()
|
|
|
+
|
|
|
+os.environ['SDL_VIDEO_WINDOW_POS'] = '%i,%i' % (200,164)
|
|
|
+if options.win_pos:
|
|
|
+ if "," in options.win_pos:
|
|
|
+ win_pos = options.win_pos.split(",")
|
|
|
+ try:
|
|
|
+ WIN_POS = '%i,%i' % (int(win_pos[0]),int(win_pos[1]) )
|
|
|
+ os.environ['SDL_VIDEO_WINDOW_POS'] = WIN_POS
|
|
|
+ except Excetpion as e:
|
|
|
+ print("win_pos",win_pos,e)
|
|
|
+
|
|
|
+
|
|
|
+os.environ['SDL_VIDEO_CENTERED'] = '0'
|
|
|
+
|
|
|
+pg = pygame
|
|
|
+pygame.init()
|
|
|
+pygame.mixer.quit()
|
|
|
+
|
|
|
+
|
|
|
+f = pygame.font.get_fonts()
|
|
|
+for i in f:
|
|
|
+ if "mono" in i.lower():
|
|
|
+ print(i)
|
|
|
+
|
|
|
+
|
|
|
+font = pygame.font.SysFont("freemonobold",22)
|
|
|
+font10 = pygame.font.SysFont("freemonobold",10)
|
|
|
+font12 = pygame.font.SysFont("freemonobold",12)
|
|
|
+font12l = pygame.font.SysFont("freemono",12)
|
|
|
+font15 = pygame.font.SysFont("freemonobold",15)
|
|
|
+font40 = pygame.font.SysFont("freemonobold",40)
|
|
|
+font80 = pygame.font.SysFont("freemonobold",70)
|
|
|
+#font = pygame.font.SysFont(None,30)
|
|
|
+
|
|
|
+fr = font.render("hallo" ,1, (200,0,255))
|
|
|
+
|
|
|
+
|
|
|
+def clean_path(path):
|
|
|
+ _path = path[:]
|
|
|
+ _path = _path.replace("/","-")
|
|
|
+ _path = _path.replace(".","-")
|
|
|
+ _path = _path.replace("\"","-")
|
|
|
+ _path = _path.replace("'","-")
|
|
|
+ return _path
|
|
|
+
|
|
|
+
|
|
|
+PIXEL_MAPPING = 0
|
|
|
+vpu_wall_conf_file = HOME+"/LibreLight/vpu_wall_conf.csv"
|
|
|
+
|
|
|
+grid_file = "/tmp/vpu_grid_hd.csv"
|
|
|
+text_file = HOME+"/LibreLight/vpu_text_hd.csv"
|
|
|
+play_list = "/tmp/vpu_playlist_hd.csv"
|
|
|
+play_list = HOME+"/LibreLight/video/" #.format(path)
|
|
|
+pm_wy = 0
|
|
|
+if options.pixel_mapping:
|
|
|
+ PIXEL_MAPPING = 1
|
|
|
+ CFG_OUT["on"] = 1
|
|
|
+ path = options.pixel_mapping
|
|
|
+ path = clean_path(path)
|
|
|
+ grid_file = HOME+"/LibreLight/vpu_grid_hd{}.csv".format(path)
|
|
|
+ if options.dual_vpu:
|
|
|
+ grid_file = HOME+"/LibreLight/vpu_grid_dual{}.csv".format(path)
|
|
|
+ text_file = HOME+"/LibreLight/vpu_text_hd{}.csv".format(path)
|
|
|
+ play_list = HOME+"/LibreLight/vpu_playlist_hd{}.csv".format(path)
|
|
|
+ play_list = HOME+"/LibreLight/video/" #.format(path)
|
|
|
+ #_x = 8
|
|
|
+ #_y = 8
|
|
|
+
|
|
|
+if options.dual_vpu:
|
|
|
+ CFG_OUT2["on"] = 1
|
|
|
+
|
|
|
+print(" ",[options.pixel_mapping],"grid_file",grid_file)
|
|
|
+#grid_file = HOME+"/LibreLight/vpu_grid_hd.csv"
|
|
|
+
|
|
|
+
|
|
|
+MAIN_SIZE=(600,500)
|
|
|
+try:
|
|
|
+ if _x < 8 and PIXEL_MAPPING >= 1:
|
|
|
+ wx = 30+30+block[0] * 8
|
|
|
+ CFG_IN["w"] = CFG_BLOCK["size"] * 8
|
|
|
+ else:
|
|
|
+ wx = 30+30+block[0] * _x
|
|
|
+
|
|
|
+ wy = 40+40+block[1] * _y
|
|
|
+
|
|
|
+ if type(options.videoplayer) is str:
|
|
|
+ wy += 150 # video playlist
|
|
|
+
|
|
|
+ MAIN_SIZE=(wx,wy)
|
|
|
+
|
|
|
+ if PIXEL_MAPPING >= 1:
|
|
|
+ pm_wy = 11*p #+ p*3
|
|
|
+ CFG_IN["y1"] += 11*p
|
|
|
+ if options.dual_vpu:
|
|
|
+ if wx < p*16+155:
|
|
|
+ wx = p*16+155
|
|
|
+ MAIN_SIZE=(wx,wy+pm_wy)
|
|
|
+
|
|
|
+except Exception as e:
|
|
|
+ print("Exception:",e)
|
|
|
+
|
|
|
+CFG_IN["w"] = CFG_BLOCK["size"] * CFG_BLOCK["h-count"]
|
|
|
+CFG_IN["h"] = CFG_BLOCK["size"] * CFG_BLOCK["v-count"]
|
|
|
+
|
|
|
+CFG_OUT["w"] = CFG_BLOCK["size"] * 8
|
|
|
+CFG_OUT["h"] = CFG_BLOCK["size"] * 8
|
|
|
+
|
|
|
+CFG_OUT2["w"] = CFG_BLOCK["size"] * 8
|
|
|
+CFG_OUT2["h"] = CFG_BLOCK["size"] * 8
|
|
|
+
|
|
|
+
|
|
|
+def CFG_CALC_P(CFG):
|
|
|
+ CFG["x2"] = CFG["x1"]+CFG["w"]
|
|
|
+ CFG["y2"] = CFG["y1"]+CFG["h"]
|
|
|
+ CFG["p1"] = [CFG["x1"] ,CFG["y1"]]
|
|
|
+ CFG["p2"] = [CFG["x2"] ,CFG["y2"]]
|
|
|
+ print("CFG",CFG)
|
|
|
+
|
|
|
+# ?
|
|
|
+#CFG_IN["w"] = int(CFG_BLOCK["v-count"]-2) * CFG_BLOCK["size"]
|
|
|
+
|
|
|
+CFG_CALC_P(CFG_IN)
|
|
|
+CFG_CALC_P(CFG_OUT)
|
|
|
+CFG_CALC_P(CFG_OUT2)
|
|
|
+
|
|
|
+print("CFG_BLOCK",CFG_BLOCK)
|
|
|
+print()
|
|
|
+print()
|
|
|
+print()
|
|
|
+print()
|
|
|
+print()
|
|
|
+
|
|
|
+window = pygame.display.set_mode(MAIN_SIZE,pg.RESIZABLE)#,32)#,pygame.FULLSCREEN) #x left->right ,y top-> bottom
|
|
|
+
|
|
|
+pg.display.set_caption('LibreLight VPU-{}'.format(options.title))
|
|
|
+
|
|
|
+
|
|
|
+class Fix():
|
|
|
+ def __init__(self,_id,pos,block=[16,16],univ=0,dmx=0,ch=4):
|
|
|
+ #print("Fix",_id)
|
|
|
+ self._id = _id
|
|
|
+ self.dmx = (_id-1) * ch +1 #dmx
|
|
|
+ self.univ = univ
|
|
|
+ self.ch = ch
|
|
|
+ self.pos = pos
|
|
|
+ self.rgb = [0,0,0]
|
|
|
+ self.block = block #[10,10]
|
|
|
+ self.x = pos[0]
|
|
|
+ self.y = pos[1]
|
|
|
+ self._x = 0
|
|
|
+ self._y = 0
|
|
|
+ self.strobo = time.time()
|
|
|
+ self.bmp = 250
|
|
|
+ self.sub_fix = []
|
|
|
+
|
|
|
+ sub_block =[block[0]/CFG_BLOCK["h-split"],block[1]/CFG_BLOCK["v-split"]]
|
|
|
+ if _id <= 0: #exit
|
|
|
+ return
|
|
|
+
|
|
|
+ spalte = (_id-1)%_y +1
|
|
|
+ zeile = int((_id-1)/_x2) #+1
|
|
|
+
|
|
|
+ add_row = _x*CFG_BLOCK["h-split"]*CFG_BLOCK["v-split"]
|
|
|
+
|
|
|
+ #zeile 1
|
|
|
+ sid = (_id-1)*2 + zeile*CFG_BLOCK["h-split"]*_x2
|
|
|
+ sid = sid+1
|
|
|
+ sub_pos= [pos[0]*block[0],pos[1]*block[1]]
|
|
|
+ sub_fix = SubFix(sid,sub_pos,sub_block,univ,dmx,ch)
|
|
|
+ self.sub_fix.append(sub_fix)
|
|
|
+
|
|
|
+ sid = sid+1
|
|
|
+ sub_pos= [pos[0]*block[0]+block[0]/2,pos[1]*block[1]]
|
|
|
+ sub_fix = SubFix(sid,sub_pos,sub_block,univ,dmx,ch)
|
|
|
+ self.sub_fix.append(sub_fix)
|
|
|
+
|
|
|
+ #zeile 2
|
|
|
+ sid = (_id-1)*2+1 + _x2*CFG_BLOCK["h-split"] + zeile*CFG_BLOCK["h-split"]*_x2 # int(add_row)
|
|
|
+ sub_pos= [pos[0]*block[0],pos[1]*block[1]+block[1]/2]
|
|
|
+ sub_fix = SubFix(sid,sub_pos,sub_block,univ,dmx,ch)
|
|
|
+ self.sub_fix.append(sub_fix)
|
|
|
+
|
|
|
+ #sid = sid+1
|
|
|
+ sid = sid+1
|
|
|
+ sub_pos= [pos[0]*block[0]+block[0]/2,pos[1]*block[1]+block[1]/2]
|
|
|
+ sub_fix = SubFix(sid,sub_pos,sub_block,univ,dmx,ch)
|
|
|
+ self.sub_fix.append(sub_fix)
|
|
|
+
|
|
|
+ def __repr__(self):
|
|
|
+ return "<Fix: {} {} {} {}>".format(id(self),self.x,self.y,self.dmx)
|
|
|
+
|
|
|
+
|
|
|
+ def calc(self,data):
|
|
|
+ _rgb = [0,255,0]
|
|
|
+ return _rgb
|
|
|
+
|
|
|
+ def sub_calc(self,data):
|
|
|
+ _rgb = [0,255,0]
|
|
|
+ for sub_fix in self.sub_fix:
|
|
|
+ sub_fix.block = self.block[:]
|
|
|
+ _rgb = sub_fix.dmx_calc(data)
|
|
|
+ return _rgb
|
|
|
+
|
|
|
+ def _calc(self,a,b):
|
|
|
+ A = (self.pos[0])*self.block[0]
|
|
|
+ B = (self.pos[1])*self.block[1]
|
|
|
+ C = self.block[0]-a
|
|
|
+ D = self.block[1]-b
|
|
|
+ return A,B,C,D
|
|
|
+
|
|
|
+ def POS(self,x=None,y=None,a=0,b=0):
|
|
|
+ if type(x) is int:
|
|
|
+ self._x=x
|
|
|
+ if type(y) is int:
|
|
|
+ self._y=y
|
|
|
+
|
|
|
+ A,B,C,D = self._calc(a,b)
|
|
|
+
|
|
|
+ return [self._x+A,self._y+B,C,D]
|
|
|
+
|
|
|
+ def XXXsubPOS(self,x=0,y=0,a=0,b=0):
|
|
|
+ __out = []
|
|
|
+ for sub_fix in self.sub_fix:
|
|
|
+ __out.append( sub_fix.POS(x,y,a,b) )
|
|
|
+ return __out
|
|
|
+
|
|
|
+
|
|
|
+class SubFix():
|
|
|
+ def __init__(self,_id,pos,block=[16,16],univ=0,dmx=0,ch=4):
|
|
|
+ #print("Fix",_id)
|
|
|
+ self._id = _id
|
|
|
+ self.dmx = (_id-1) * ch +1 #dmx
|
|
|
+ self.univ = univ
|
|
|
+ self.ch = ch
|
|
|
+ self.pos = pos
|
|
|
+ self.rgb = [0,0,40]
|
|
|
+ self.block = block #[10,10]
|
|
|
+ self.x = pos[0]
|
|
|
+ self.y = pos[1]
|
|
|
+ self._x = 0
|
|
|
+ self._y = 0
|
|
|
+ self.strobo = time.time()
|
|
|
+ self.bmp = 250
|
|
|
+
|
|
|
+ def dmx_calc(self,data):
|
|
|
+ #return [130,30,20]
|
|
|
+ dmx_sub = [30]*10
|
|
|
+ dmx = self.dmx -1
|
|
|
+ _dmx_sub = []
|
|
|
+ if self.dmx >= 0:
|
|
|
+ dmx = rDMX(self.univ,self.dmx)-1
|
|
|
+ if dmx+self.ch < len(data):
|
|
|
+ _dmx_sub = data[dmx:dmx+self.ch]
|
|
|
+ if _dmx_sub:
|
|
|
+ dmx_sub = _dmx_sub
|
|
|
+ dim = dmx_sub[0]/255
|
|
|
+
|
|
|
+ r = dmx_sub[1]*dim
|
|
|
+ g = dmx_sub[2]*dim
|
|
|
+ b = dmx_sub[3]*dim
|
|
|
+
|
|
|
+ r = int(r)
|
|
|
+ g = int(g)
|
|
|
+ b = int(b)
|
|
|
+ self.rgb = [r,g,b]
|
|
|
+ return self.rgb
|
|
|
+
|
|
|
+ def _calc(self,a,b):
|
|
|
+ A = (self.pos[0]) #+self.block[0]
|
|
|
+ B = (self.pos[1]) #+self.block[1]
|
|
|
+ C = self.block[0]-a
|
|
|
+ D = self.block[1]-b
|
|
|
+ return A,B,C,D
|
|
|
+
|
|
|
+ def POS(self,x=None,y=None,a=0,b=0):
|
|
|
+ if type(x) is int:
|
|
|
+ self._x=x
|
|
|
+ if type(y) is int:
|
|
|
+ self._y=y
|
|
|
+
|
|
|
+ A,B,C,D = self._calc(a,b)
|
|
|
+ #if NR:
|
|
|
+ # C-=1
|
|
|
+ # D-=1
|
|
|
+ return [int(self._x+A),int(self._y+B),int(C),int(D)]
|
|
|
+
|
|
|
+class POINTER():
|
|
|
+ def __init__(self):
|
|
|
+ self.pos = [0,0,0,0]
|
|
|
+ self.on = 0
|
|
|
+ self.rgb = [0,100,10]
|
|
|
+ self._x = 0
|
|
|
+ self._y = 0
|
|
|
+ self.x = 0
|
|
|
+ self.y = 0
|
|
|
+ self.fix = Fix(0 ,[999,999],[16,16],0,0,0)
|
|
|
+
|
|
|
+ def row_move(self,x,y):
|
|
|
+ self._x = x
|
|
|
+ self._y = y
|
|
|
+
|
|
|
+ def move(self,pos):
|
|
|
+ self.pos = pos
|
|
|
+ self.on = 1
|
|
|
+
|
|
|
+ def cross(self,x,y):
|
|
|
+ self.x = x
|
|
|
+ self.y = y
|
|
|
+
|
|
|
+ def draw(self,x,y):
|
|
|
+ pos = self.pos[:]
|
|
|
+ #print("draw",x,y,pos)
|
|
|
+ pos[0] += x
|
|
|
+ pos[1] += y
|
|
|
+ fix_x= self.fix.x
|
|
|
+ fix_y= self.fix.y +y
|
|
|
+
|
|
|
+ if 0:# self.on:
|
|
|
+ pygame.draw.rect(window,self.rgb,pos)
|
|
|
+
|
|
|
+ # mouse grid posision
|
|
|
+ fr = font15.render("{}/{}".format(fix_x+1,fix_y) ,1, (200,200,200))
|
|
|
+
|
|
|
+ _nr = fix_y * _x + fix_x +1
|
|
|
+ fr = font15.render("{:02}".format(_nr ) ,1, (200,200,200))
|
|
|
+
|
|
|
+ window.blit(fr,(pos[0]+2,pos[1]+2 ))
|
|
|
+ window.blit(fr,(130,1))
|
|
|
+
|
|
|
+ # fix pos
|
|
|
+ #txt=str(pos) #"[0, 0, 0, 0]"
|
|
|
+ #fr = font15.render(txt ,1, (200,200,200))
|
|
|
+ #window.blit(fr,(10,1))
|
|
|
+
|
|
|
+ # pointer
|
|
|
+ fr = font15.render("X:{:03}".format(self._x) ,1, (200,200,200))
|
|
|
+ window.blit(fr,(10,30))
|
|
|
+ fr = font15.render("Y:{:03}".format(self._y) ,1, (200,200,200))
|
|
|
+ window.blit(fr,(10,40))
|
|
|
+
|
|
|
+ p=110
|
|
|
+
|
|
|
+ # crosshair
|
|
|
+ self.rgb = [0,0,200]
|
|
|
+ pygame.draw.line(window,self.rgb, (self.x-p,self.y) , (self.x-2,self.y),2 )
|
|
|
+ pygame.draw.line(window,self.rgb, (self.x,self.y-p) , (self.x,self.y-2),2 )
|
|
|
+
|
|
|
+ self.rgb = [0,200,0]
|
|
|
+ pygame.draw.line(window,self.rgb, (self.x+2,self.y) , (self.x+p,self.y),2 )
|
|
|
+ pygame.draw.line(window,self.rgb, (self.x,self.y+2) , (self.x,self.y+p),2 )
|
|
|
+ self.rgb = [200,0,0]
|
|
|
+
|
|
|
+pointer = POINTER()
|
|
|
+
|
|
|
+NR = 0
|
|
|
+
|
|
|
+running = True
|
|
|
+def event():
|
|
|
+ global NR,running
|
|
|
+ for event in pygame.event.get():
|
|
|
+ #print(event.dict)
|
|
|
+
|
|
|
+ _button = None
|
|
|
+ if "button" in event.dict:
|
|
|
+ _button = event.dict["button"]
|
|
|
+
|
|
|
+ _state = None
|
|
|
+ if "state" in event.dict:
|
|
|
+ _state = event.state
|
|
|
+
|
|
|
+ _key = None
|
|
|
+ if "key" in event.dict:
|
|
|
+ _key = event.key
|
|
|
+
|
|
|
+ _pos = None
|
|
|
+ if "pos" in event.dict:
|
|
|
+ _pos = event.pos
|
|
|
+
|
|
|
+ _type = None
|
|
|
+ if "type" in event.dict:
|
|
|
+ _type = event.type
|
|
|
+ _type = event.type
|
|
|
+
|
|
|
+ _mod = None
|
|
|
+ if "mod" in event.dict:
|
|
|
+ _mod = event.mod
|
|
|
+ if 0:
|
|
|
+ print( " ")
|
|
|
+ print( "{:.02f}".format( time.time() - START ))
|
|
|
+ print("button -",_button,end="\t| ")
|
|
|
+ #print("state -",_state)
|
|
|
+ print("pos -",_pos)
|
|
|
+ print("type -",_type, end="\t| ")
|
|
|
+ print("key -",_key)
|
|
|
+ print("mod -",_mod)
|
|
|
+
|
|
|
+ try:
|
|
|
+ if _type in [5,1025]:
|
|
|
+ if _button == 1:
|
|
|
+ NR += 1
|
|
|
+ if NR > 1:
|
|
|
+ NR = 0
|
|
|
+ if _button == 3:
|
|
|
+ NR -= 1
|
|
|
+ if NR < 0:
|
|
|
+ NR = 1
|
|
|
+
|
|
|
+ if _pos:
|
|
|
+ posA = _pos
|
|
|
+ fix = find_pix(_pos[0]-40,_pos[1]-60+pm_wy)
|
|
|
+ if fix:
|
|
|
+ #pos = fix.POS(40,60+pm_wy)
|
|
|
+ pos = fix.POS() #(CFG_IN["x1"],CFG_IN["y1"])#0,0) #+pm_wy)
|
|
|
+ rgb = [0,0,0]
|
|
|
+ pointer.move(pos)
|
|
|
+ pointer.fix = fix
|
|
|
+ else:
|
|
|
+ pointer.on = 0
|
|
|
+ pointer.row_move(_pos[0],_pos[1])
|
|
|
+ pointer.cross(_pos[0],_pos[1])
|
|
|
+
|
|
|
+ if event.type == pygame.VIDEORESIZE:
|
|
|
+ window = pygame.display.set_mode((event.w, event.h), pygame.RESIZABLE)
|
|
|
+ except Exception as e:
|
|
|
+ print(e)
|
|
|
+
|
|
|
+ if event.type==pygame.QUIT:
|
|
|
+ print("QUIT")
|
|
|
+ running=False
|
|
|
+ #time.sleep(1)
|
|
|
+ sys.exit()
|
|
|
+
|
|
|
+
|
|
|
+fps = 0
|
|
|
+fps2 = 0
|
|
|
+frame = 0
|
|
|
+frame2 = 0
|
|
|
+frame_t = time.time()
|
|
|
+frame2_t = time.time()
|
|
|
+IP = "yyy"
|
|
|
+
|
|
|
+vplay1=0
|
|
|
+vplay2=0
|
|
|
+if options.videoplayer:
|
|
|
+ try:
|
|
|
+ t=options.videoplayer.split(",")
|
|
|
+ vplay1=t[0]
|
|
|
+ vplay2=t[1]
|
|
|
+ except:pass
|
|
|
+
|
|
|
+def draw_overlay():
|
|
|
+ global fps,fps2
|
|
|
+ fr = font15.render("DMX-FPS: {}".format(fps) ,1, (200,0,255))
|
|
|
+ window.blit(fr,(10,2))
|
|
|
+
|
|
|
+ fr = font15.render("GUI-FPS : {}".format(fps2) ,1, (200,0,255))
|
|
|
+ window.blit(fr,(10,12))
|
|
|
+
|
|
|
+ #fr = font15.render("ip:{}".format(IP) ,1, (200,0,255))
|
|
|
+ #window.blit(fr,(100,2))
|
|
|
+
|
|
|
+ fr = font15.render("start-uni: {:}.xx dRGB".format(options.start_univ) ,1, (200,0,255))
|
|
|
+ window.blit(fr,(90,2))
|
|
|
+
|
|
|
+ fr = font15.render("a1_idim: 1.{:}".format(options.grid_a1_idim) ,1, (200,0,255))
|
|
|
+ window.blit(fr,(90,12))
|
|
|
+
|
|
|
+ fr = font15.render("a2_idim: 1.{:}".format(options.grid_a2_idim) ,1, (200,0,255))
|
|
|
+ window.blit(fr,(90,22))
|
|
|
+
|
|
|
+ fr = font15.render("gobo_ch1: 1.{:}".format(options.gobo_ch) ,1, (200,0,255))
|
|
|
+ window.blit(fr,(180,12))
|
|
|
+ fr = font15.render("gobo_ch2: 1.{:}".format(options.gobo_ch2) ,1, (200,0,255))
|
|
|
+ window.blit(fr,(180,22))
|
|
|
+
|
|
|
+ fr = font15.render("v-play1: 1.{:}".format(vplay1) ,1, (200,0,255))
|
|
|
+ window.blit(fr,(270,12))
|
|
|
+ fr = font15.render("v-play2: 1.{:}".format(vplay2) ,1, (200,0,255))
|
|
|
+ window.blit(fr,(270,22))
|
|
|
+
|
|
|
+def draw_box_frame(window,rgb,pos,offset=0):
|
|
|
+ p1 = [pos[0],pos[1]]
|
|
|
+ p2 = [pos[0]+pos[2],pos[1]+pos[3]]
|
|
|
+ o = offset
|
|
|
+ _p1 = [p1[0]-o,p1[1]-o]
|
|
|
+ _p2 = [p1[0]-o,p2[1]+o]
|
|
|
+ pygame.draw.line(window,rgb,_p1,_p2) # left
|
|
|
+ _p1 = [p2[0]+o,p2[1]+o]
|
|
|
+ pygame.draw.line(window,rgb,_p1,_p2) # bottom
|
|
|
+ _p2 = [p2[0]+o,p1[1]-o]
|
|
|
+ pygame.draw.line(window,rgb,_p1,_p2) # right
|
|
|
+ _p1 = [p1[0]-o,p1[1]-o]
|
|
|
+ pygame.draw.line(window,rgb,_p1,_p2) # top
|
|
|
+
|
|
|
+def draw_frame(window,rgb,p1,p2,offset=0):
|
|
|
+ o = offset
|
|
|
+ _p1 = [p1[0]-o,p1[1]-o]
|
|
|
+ _p2 = [p1[0]-o,p2[1]+o]
|
|
|
+ #pygame.draw.line(window,rgb,_p1,_p2) # left
|
|
|
+ _p1 = [p2[0]+o,p2[1]+o]
|
|
|
+ pygame.draw.line(window,rgb,_p1,_p2) # bottom
|
|
|
+ _p2 = [p2[0]+o,p1[1]-o]
|
|
|
+ #pygame.draw.line(window,rgb,_p1,_p2) # right
|
|
|
+ _p1 = [p1[0]-o,p1[1]-o]
|
|
|
+ pygame.draw.line(window,rgb,_p1,_p2) # top
|
|
|
+
|
|
|
+def calc_fps():
|
|
|
+ global fps,frame,frame_t
|
|
|
+ t = time.time()
|
|
|
+ if frame_t+1 < t:
|
|
|
+ fps = frame #frame_t- t #frame
|
|
|
+ frame = 1
|
|
|
+ frame_t = time.time()
|
|
|
+
|
|
|
+def calc_fps2():
|
|
|
+ global fps2,frame2,frame2_t
|
|
|
+ t = time.time()
|
|
|
+ if frame2_t+0.1 < t:
|
|
|
+ fps2 = frame2*10 #frame_t- t #frame
|
|
|
+ frame2 = 1
|
|
|
+ frame2_t = t #time.time()
|
|
|
+
|
|
|
+
|
|
|
+TEXT_BLOCK = []
|
|
|
+
|
|
|
+def _create_text_block():
|
|
|
+ print("======== CREATE NEW TEXT FILE !!",text_file)
|
|
|
+ f = open(text_file,"w")
|
|
|
+ for i in range(10):
|
|
|
+ f.write("TEXT {}\n".format(i+1))
|
|
|
+ f.close()
|
|
|
+
|
|
|
+def open_text_block():
|
|
|
+ print("======== OPEN TEXT FILE !!",text_file)
|
|
|
+ _lines = []
|
|
|
+ try:
|
|
|
+ f = open(text_file,"r")
|
|
|
+ _lines = f.readlines()
|
|
|
+ f.close()
|
|
|
+ except FileNotFoundError as e:
|
|
|
+ print("TEXT",e)
|
|
|
+ _create_text_block()
|
|
|
+
|
|
|
+ if len(_lines) <= 0:
|
|
|
+ _create_text_block()
|
|
|
+ lines = []
|
|
|
+ for l in _lines:
|
|
|
+ #print(">> ",l.strip())
|
|
|
+ lines.append(l.strip())
|
|
|
+ if len(lines) <= 10:
|
|
|
+ for i in range(10-len(lines)):
|
|
|
+ lines.append("LINE ERROR")
|
|
|
+ return lines
|
|
|
+
|
|
|
+TEXT_BLOCK = open_text_block()
|
|
|
+TEXT_BLOCK_TIME = time.time()
|
|
|
+
|
|
|
+# video playlist
|
|
|
+
|
|
|
+PLAYLIST = []
|
|
|
+
|
|
|
+
|
|
|
+def open_playlist():
|
|
|
+ print("======== OPEN PLAYLIST DIR !!",play_list)
|
|
|
+
|
|
|
+ if not os.path.isdir(play_list):
|
|
|
+ os.system("mkdir -p {}".format(play_list))
|
|
|
+
|
|
|
+ _lines = os.listdir(play_list)
|
|
|
+ _lines.sort()
|
|
|
+
|
|
|
+ lines = ['']*25
|
|
|
+ i=0
|
|
|
+ for l in _lines:
|
|
|
+ l = l.strip()
|
|
|
+ if "_" in l:
|
|
|
+ ll = l.split("_",1)
|
|
|
+ print(">> ",ll)
|
|
|
+ try:
|
|
|
+ lll = int(ll[0])
|
|
|
+ lines[lll] = l
|
|
|
+ except:pass
|
|
|
+
|
|
|
+ if len(lines) <= 10:
|
|
|
+ for i in range(10-len(lines)):
|
|
|
+ lines.append("")#"LINE ERROR")
|
|
|
+ return lines
|
|
|
+
|
|
|
+PLAYLIST_TIME = time.time()
|
|
|
+PLAYLIST = open_playlist()
|
|
|
+# ===== GUI =========
|
|
|
+
|
|
|
+
|
|
|
+def draw_circle(surface,color, pos, radius):
|
|
|
+ x,y=pos
|
|
|
+ pygame.gfxdraw.aacircle(surface, int(x), int(y), radius-1, color)
|
|
|
+ pygame.gfxdraw.filled_circle(surface, int(x), int(y), radius-1, color)
|
|
|
+
|
|
|
+def rDMX(univ,dmx):
|
|
|
+ return univ*512+dmx
|
|
|
+
|
|
|
+def generate_grid(mapping=0):
|
|
|
+ _log = []
|
|
|
+ #if PIXEL_MAPPING:
|
|
|
+ # log = open(grid_file,"w")
|
|
|
+ head = "i,univ,dmx,x,y,ch\n"
|
|
|
+ head = "i,univ,dmx,ch\n"
|
|
|
+ head = "univ,dmx,x,y,ch\n"
|
|
|
+ head = "nr,id,info\n"
|
|
|
+ print("csv:",head)
|
|
|
+
|
|
|
+ _log.append(head)
|
|
|
+ dmx = 1-1
|
|
|
+ ch = 4
|
|
|
+
|
|
|
+ y=0
|
|
|
+ x=0
|
|
|
+
|
|
|
+ for i in range((_y)*(_x)):
|
|
|
+ #if x > _x and i%_x == 0:
|
|
|
+ if x > 8 and i%8 == 0:
|
|
|
+ #print("--> -->")
|
|
|
+ x=0
|
|
|
+ y+=1
|
|
|
+
|
|
|
+ _univ = int(dmx/512)
|
|
|
+ _dmx = dmx - (_univ)*512
|
|
|
+
|
|
|
+ pos=[x,y]
|
|
|
+ line="{},{},x\n".format(i+1,i+1)
|
|
|
+ _log.append(line)
|
|
|
+ dmx += ch
|
|
|
+ x+=1
|
|
|
+
|
|
|
+ if mapping and PIXEL_MAPPING:
|
|
|
+ print("CREATE NEW PIXELMAP FILE !!",grid_file)
|
|
|
+ log = open(grid_file,"w")
|
|
|
+ log.writelines(_log)
|
|
|
+ log.close()
|
|
|
+
|
|
|
+ return _log[:] #GRID
|
|
|
+
|
|
|
+
|
|
|
+
|
|
|
+def init_grid(mapping=0,_x=4,_y=4,_xp=0,_yp=0,start=0,name="init_gird"):
|
|
|
+
|
|
|
+ if mapping and PIXEL_MAPPING:
|
|
|
+ try:
|
|
|
+ log = open(grid_file,"r")
|
|
|
+ except:
|
|
|
+ generate_grid(mapping=mapping)
|
|
|
+ log = open(grid_file,"r")
|
|
|
+ lines = log.readlines()
|
|
|
+ else:
|
|
|
+ lines = generate_grid()
|
|
|
+
|
|
|
+
|
|
|
+ GRID = []
|
|
|
+
|
|
|
+ y=0
|
|
|
+ x=0
|
|
|
+ print("CSV header",[lines[0]],[PIXEL_MAPPING,"len:",len(lines),"start:",start,name])
|
|
|
+
|
|
|
+ for i,line in enumerate(lines[1+start:]): #exclude first line
|
|
|
+ #print("rcsv",[line])
|
|
|
+ line = line.strip()
|
|
|
+ line = line.split(",") # csv
|
|
|
+
|
|
|
+ if i >= _x and i%_x == 0:
|
|
|
+ x=0
|
|
|
+ y+=1
|
|
|
+ if y >= _y:
|
|
|
+ break
|
|
|
+
|
|
|
+ _id = int(line[1])
|
|
|
+
|
|
|
+ pos = [x+_xp,y+_yp]
|
|
|
+ f = Fix(_id,pos,block) #pos,univ,dmx,ch)
|
|
|
+ GRID.append(f)
|
|
|
+ x+=1
|
|
|
+ return GRID
|
|
|
+
|
|
|
+def find_pix(x,y):
|
|
|
+ global GRID
|
|
|
+ for fix in GRID:
|
|
|
+ X = 0
|
|
|
+ Y = 0
|
|
|
+
|
|
|
+ pos = fix.POS()
|
|
|
+ if x > pos[0] and x < pos[0]+pos[2]:
|
|
|
+ X = 1
|
|
|
+ if y > pos[1] and y < pos[1]+pos[3]:
|
|
|
+ Y = 1
|
|
|
+ if X and Y:
|
|
|
+ return fix
|
|
|
+
|
|
|
+GRID = []
|
|
|
+
|
|
|
+GRID_A = []
|
|
|
+
|
|
|
+NR = 0
|
|
|
+START_UNIV=2
|
|
|
+if options.start_univ:
|
|
|
+ try:
|
|
|
+ START_UNIV=int(options.start_univ)
|
|
|
+ except Exception as e:
|
|
|
+ print("Exception START UNIV",e)
|
|
|
+
|
|
|
+gobo_ch=1
|
|
|
+if options.gobo_ch:
|
|
|
+ try:
|
|
|
+ gobo_ch=int(options.gobo_ch)
|
|
|
+ except Exception as e:
|
|
|
+ print("Exception gobo_ch",e)
|
|
|
+
|
|
|
+if gobo_ch <= 0:
|
|
|
+ gobo_ch = 1
|
|
|
+
|
|
|
+
|
|
|
+def draw_box(pos1,pos2,color=[128,128,128],text=1):
|
|
|
+
|
|
|
+ color = [200,0,0,127]
|
|
|
+
|
|
|
+ if text:
|
|
|
+ fr = font15.render("A" ,1, (200,200,200))
|
|
|
+ window.blit(fr,pos1)
|
|
|
+
|
|
|
+ fr = font15.render("B" ,1, (200,200,200))
|
|
|
+ window.blit(fr,[pos2[0]-10,pos2[1]-10])
|
|
|
+
|
|
|
+ # h unten
|
|
|
+ _pos1 = [pos1[0],pos2[1]]
|
|
|
+ _pos2 = [pos2[0],pos2[1]]
|
|
|
+ pygame.draw.aaline(window,color,_pos1,_pos2,1)
|
|
|
+
|
|
|
+ color = [255,255,0,127]
|
|
|
+ # h rechts
|
|
|
+ _pos1 = [pos2[0],pos1[1]]
|
|
|
+ _pos2 = [pos2[0],pos2[1]]
|
|
|
+ pygame.draw.aaline(window,color,_pos1,_pos2,1)
|
|
|
+
|
|
|
+
|
|
|
+ color = [0,200,0,127]
|
|
|
+ # h links
|
|
|
+ _pos1 = [pos1[0],pos1[1]]
|
|
|
+ _pos2 = [pos1[0],pos2[1]]
|
|
|
+ pygame.draw.aaline(window,color,_pos1,_pos2,1)
|
|
|
+
|
|
|
+
|
|
|
+ color = [0,0,200,127]
|
|
|
+ # h oben
|
|
|
+ _pos1 = [pos1[0],pos1[1]]
|
|
|
+ _pos2 = [pos2[0],pos1[1]]
|
|
|
+ pygame.draw.aaline(window,color,_pos1,_pos2,1)
|
|
|
+
|
|
|
+def grab(x=55,y=55,w=60,h=60):
|
|
|
+ crop = None
|
|
|
+ rect = pygame.Rect(x, y, w, h)
|
|
|
+ try:
|
|
|
+ sub = window.subsurface(rect)
|
|
|
+ crop = pygame.Surface((w,h))
|
|
|
+ crop.blit(sub, (0,0))
|
|
|
+ except ValueError as e:
|
|
|
+ pass
|
|
|
+
|
|
|
+ return crop
|
|
|
+
|
|
|
+vpu_wall_txt="""---,quelle,,---,ziel,---,---
|
|
|
+out,x,y,ang,row,col,info
|
|
|
+Wall1,0,0,0,1,1,
|
|
|
+Wall1,0,0,0,2,2,
|
|
|
+Wall1,0,0,0,3,3,
|
|
|
+Wall1,0,0,0,4,4,
|
|
|
+Wall1,0,0,0,5,5,
|
|
|
+Wall1,0,0,0,6,6,
|
|
|
+Wall1,0,0,0,7,7,
|
|
|
+,,,,,,
|
|
|
+Wall2,0,0,0,4,1,----
|
|
|
+Wall2,0,0,0,5,2,
|
|
|
+Wall2,4,4,0,6,3,
|
|
|
+Wall2,0,0,0,7,4,
|
|
|
+Wall2,0,0,0,8,5,
|
|
|
+Wall2,0,0,0,9,6,
|
|
|
+,,,,,,
|
|
|
+,,,,,,
|
|
|
+Wall3,64,48,0,12,1,----
|
|
|
+Wall3,64,64,0,12,2,
|
|
|
+Wall3,64,80,0,12,3,
|
|
|
+Wall3,64,96,0,12,4,
|
|
|
+Wall3,64,112,0,12,5,
|
|
|
+Wall3,64,128,0,12,6,"""
|
|
|
+def create_vpu_wall_conf():
|
|
|
+ f=open(vpu_wall_conf_file,"w")
|
|
|
+ f.write(vpu_wall_txt)
|
|
|
+ f.close()
|
|
|
+ print("CREATE VPU CONFIG !")
|
|
|
+
|
|
|
+wall_data = []
|
|
|
+def read_wall_pix(init=0):
|
|
|
+ global wall_data, NR
|
|
|
+ grid = []
|
|
|
+
|
|
|
+ #if not NR and init==0:
|
|
|
+ # return
|
|
|
+ if init == 0:
|
|
|
+ if NR:
|
|
|
+ if int(time.time()*100) % 20 != 0: # fast reload
|
|
|
+ return
|
|
|
+ elif int(time.time()*100) % 100 != 0: # slow reload
|
|
|
+ return
|
|
|
+ if not os.path.isfile(vpu_wall_conf_file):
|
|
|
+ create_vpu_wall_conf()
|
|
|
+
|
|
|
+ f=open(vpu_wall_conf_file,"r")
|
|
|
+ lines = f.readlines()
|
|
|
+ for i,line in enumerate(lines):
|
|
|
+ line = line.strip()
|
|
|
+ if not line:
|
|
|
+ continue
|
|
|
+ line = line.split(",")
|
|
|
+ if not line[0]:
|
|
|
+ continue
|
|
|
+ #print(i,line)
|
|
|
+ if len(line) >= 3:
|
|
|
+ _l = []
|
|
|
+ for i in line:
|
|
|
+ try:
|
|
|
+ _l.append(int(i))
|
|
|
+ except Exception as e:
|
|
|
+ _l.append(i)
|
|
|
+ grid.append(_l)
|
|
|
+
|
|
|
+ for i,v in enumerate(grid):
|
|
|
+ print(i,v)
|
|
|
+
|
|
|
+ wall_data = grid
|
|
|
+read_wall_pix(init=1)
|
|
|
+
|
|
|
+def reshape2(GRID,GRID_OUT,_x,_y,name="GRID_Z"):
|
|
|
+ _w = 16
|
|
|
+ _h = 16
|
|
|
+ from_x_min = 40 #320
|
|
|
+ from_y_min = 236
|
|
|
+
|
|
|
+ target_x = 40 # min
|
|
|
+ target_y = 60 # min
|
|
|
+ ang=0
|
|
|
+
|
|
|
+ #read_block_pix()
|
|
|
+ read_wall_pix()
|
|
|
+ _wall_data = wall_data[:]
|
|
|
+ for i,_wall in enumerate(_wall_data):
|
|
|
+ print(_wall)
|
|
|
+ if len(_wall) <=6:
|
|
|
+ continue
|
|
|
+ try:
|
|
|
+ from_x=from_x_min+_wall[1]#*_w
|
|
|
+ from_y=from_y_min+_wall[2]#*_h
|
|
|
+ _a= _wall[3]
|
|
|
+ ang=0
|
|
|
+ if _a < 0:
|
|
|
+ ang=0
|
|
|
+ elif _a > 0 and _a <= 90:
|
|
|
+ ang = 90
|
|
|
+ elif _a > 90 and _a <= 180:
|
|
|
+ ang = 180
|
|
|
+ elif _a > 180 and _a <= 270:
|
|
|
+ ang = 270
|
|
|
+ target_x=40+(_wall[4]-1)*_w
|
|
|
+ target_y=60+(_wall[5]-1)*_h
|
|
|
+ sub = grab(from_x,from_y,_w,_h)
|
|
|
+ #draw_box_frame(window,[0,40,0],[from_x+x,from_y+y,_w,_h])
|
|
|
+ if sub:
|
|
|
+ sub = pygame.transform.rotate(sub,ang)
|
|
|
+ window.blit(sub,(target_x,target_y))
|
|
|
+ except Exception as e:
|
|
|
+ print("WALL err:",e)
|
|
|
+
|
|
|
+
|
|
|
+
|
|
|
+def reshape(GRID,GRID_OUT,_x,_y,name="GRID_Z"):
|
|
|
+ """reshape LED-WALL Block/Pixel mapping"""
|
|
|
+ if PIXEL_MAPPING <= 0:
|
|
|
+ return None
|
|
|
+
|
|
|
+
|
|
|
+ x = _x
|
|
|
+ y = _y
|
|
|
+ i = 0
|
|
|
+ counter = 0
|
|
|
+ z=0
|
|
|
+ x_min = 99999
|
|
|
+ x_max = 0
|
|
|
+ y_min = 99999
|
|
|
+ y_max = 0
|
|
|
+
|
|
|
+ pos= [0,0]
|
|
|
+ pos[0] = _x+p*3 #+10
|
|
|
+ pos[1] = p*8+65 #-10 #_y+p*8+80
|
|
|
+
|
|
|
+
|
|
|
+ tmp_font = pygame.font.SysFont("freemonobold",int(p*0.8))
|
|
|
+
|
|
|
+ #fr = tmp_font.render("OUTPUT: "+str(name) ,1, (255,255,255))
|
|
|
+ #fr_r = fr.get_rect(center=(int(wx/2),int(0+pm_wy-p*0-10)))
|
|
|
+ #window.blit(fr,pos)
|
|
|
+
|
|
|
+ fr = tmp_font.render("INPUT" ,1, (255,255,255))
|
|
|
+ fr_r = fr.get_rect(center=(int(wx/2),int(60+pm_wy-p/2)))
|
|
|
+ window.blit(fr,fr_r)
|
|
|
+
|
|
|
+
|
|
|
+ j = 0
|
|
|
+ for fix in GRID_OUT:
|
|
|
+ if j >= 64:
|
|
|
+ break
|
|
|
+ j+=1
|
|
|
+ ii = i
|
|
|
+ #pos = fix.POS(40,60)
|
|
|
+ pos = fix.POS() #(0,0)
|
|
|
+ rgb = fix.rgb
|
|
|
+ pos[0]+=_x
|
|
|
+ pos[1]+=_y
|
|
|
+
|
|
|
+ # green
|
|
|
+ pygame.draw.rect(window,[0,40,0],pos)
|
|
|
+
|
|
|
+ xposs = [] #None #pos[:]
|
|
|
+ for fix2 in GRID:
|
|
|
+ if fix._id == fix2._id:
|
|
|
+ #_xposs = fix2.POS(40,60)
|
|
|
+ #_xposs = fix2.POS(0,0)#_x,_y)
|
|
|
+ _xposs = fix2.POS() #(CFG_IN["x1"],CFG_IN["y1"])
|
|
|
+ xposs.append( _xposs) #fix2.POS(40,60) )
|
|
|
+ # ToDo
|
|
|
+ #sub = grab(10,10,60,60)
|
|
|
+ #sub = pygame.transform.rotate(sub,90)
|
|
|
+ #wn.blit(sub, (500,10))
|
|
|
+ for xpos in xposs:
|
|
|
+ #sub = grab(xpos[0],xpos[1]+pm_wy,xpos[2],xpos[3])
|
|
|
+ sub = grab(xpos[0],xpos[1],xpos[2],xpos[3])
|
|
|
+ if NR:
|
|
|
+ pygame.draw.rect(window,[255,0,255],xpos,1) # frame on grab area
|
|
|
+ if sub:
|
|
|
+ window.blit(sub, (pos[0]+z,pos[1]+z))
|
|
|
+ else:
|
|
|
+ # red
|
|
|
+ pygame.draw.rect(window,[40,0,0],pos) #[x+pos[0]+2+z,y+pos[1]+2+z-pm_wy,12,9])
|
|
|
+
|
|
|
+
|
|
|
+ if xpos[0] < x_min:
|
|
|
+ x_min = xpos[0]
|
|
|
+ if xpos[0] > x_max:
|
|
|
+ x_max += xpos[2]
|
|
|
+
|
|
|
+ if xpos[1] < y_min:
|
|
|
+ y_min = xpos[1]
|
|
|
+ if xpos[1] > x_max:
|
|
|
+ y_max += xpos[3]
|
|
|
+ # DRAW FIX NUMBER on TOP
|
|
|
+
|
|
|
+ #apos = fix.POS(40,60)#+pm_wy)
|
|
|
+ apos = fix.POS() #0,0)#+pm_wy)
|
|
|
+ apos[0]+=_x
|
|
|
+ apos[1]+=_y
|
|
|
+ argb = fix.rgb
|
|
|
+
|
|
|
+ # overwrite number overlay
|
|
|
+ if NR:
|
|
|
+ pygame.draw.rect(window,[20,20,20],[apos[0],apos[1],12,8])
|
|
|
+
|
|
|
+ fix_id = fix._id
|
|
|
+ if fix_id > 8*8:
|
|
|
+ fix_id -= 8*8
|
|
|
+ if NR:# == 2: # sub fix_nr
|
|
|
+ if fix_id != i+1:
|
|
|
+ fr = font12.render("{:02}".format(fix._id) ,1, (255,255,0))
|
|
|
+ window.blit(fr,(apos[0],apos[1]))
|
|
|
+ else:
|
|
|
+ fr = font12.render("{:02}".format(fix._id) ,1, (100,100,255))
|
|
|
+ window.blit(fr,(apos[0],apos[1]))
|
|
|
+ i += 1
|
|
|
+ #print("--#")
|
|
|
+
|
|
|
+ # frame box
|
|
|
+ pos1= [x+x_min,y+x_min]
|
|
|
+ pos2= [x_max+x_min,y_min+y_max]
|
|
|
+
|
|
|
+
|
|
|
+
|
|
|
+class Timer():
|
|
|
+ def __init__(self,start=120):
|
|
|
+ self.start = start
|
|
|
+ self.timer = self.start
|
|
|
+
|
|
|
+ self.timer_t = time.time()
|
|
|
+
|
|
|
+ def reset(self):
|
|
|
+ self.timer = self.start
|
|
|
+
|
|
|
+ def get(self):
|
|
|
+ self.timer -= time.time()-self.timer_t
|
|
|
+ self.timer_t = time.time()
|
|
|
+ if self.timer <= 0:
|
|
|
+ self.reset()
|
|
|
+ return self.timer
|
|
|
+
|
|
|
+def reload_grid():
|
|
|
+ print("==== reload_grid")
|
|
|
+ global GRID
|
|
|
+ global GRID_A
|
|
|
+ try:
|
|
|
+ GRID = init_grid(_x=_x,_y=_y,name="GRID") #init_gird()
|
|
|
+ GRID_A = init_grid(_x=8,_y=16,mapping=1,name="GRID_A") #init_gird()
|
|
|
+ except Exception as e:
|
|
|
+ print("Except: grid re init",e)
|
|
|
+
|
|
|
+VPU_TEXT = []
|
|
|
+def load_vpu_text(nr=0):
|
|
|
+ txt = "NONE"
|
|
|
+ if len(VPU_TEXT) > nr:
|
|
|
+ txt = VPU_TEXT[0]
|
|
|
+ return txt
|
|
|
+
|
|
|
+import string
|
|
|
+def draw_kachel_nr(): #GRID,_x=0,_y=0):
|
|
|
+ if not NR:
|
|
|
+ return
|
|
|
+ n = 0
|
|
|
+ _max_row = 40
|
|
|
+ _y=0
|
|
|
+ for i in range(8):
|
|
|
+ _x=0
|
|
|
+ for j in range(20):
|
|
|
+ pygame.draw.rect(window,[10,20,10],[40+_x+2,60+_y+2,14,9]) #background
|
|
|
+ _j=j #string.ascii_uppercase[j]
|
|
|
+ fr = font12.render("{}:{}".format(_j+1,i+1) ,1, (200,200,55))
|
|
|
+ window.blit(fr,(40+_x+2,60+_y+2))
|
|
|
+ #fr = font12.render("{}".format(_j) ,1, (200,200,55))
|
|
|
+ #window.blit(fr,(40+_x+2,60+_y+2))
|
|
|
+ #fr = font12.render(":{}".format(i+1) ,1, (200,200,55))
|
|
|
+ #window.blit(fr,(40+_x+2+6,60+_y+2))
|
|
|
+ _x+=16
|
|
|
+ _y +=16
|
|
|
+
|
|
|
+grid_counter = time.time()
|
|
|
+
|
|
|
+
|
|
|
+def draw_counter(COUNTER):
|
|
|
+ for count in COUNTER:
|
|
|
+ cpan = 0
|
|
|
+ ctilt = 0
|
|
|
+ cr=255
|
|
|
+ cg=255
|
|
|
+ cb=255
|
|
|
+ csize=10
|
|
|
+ cdim=0
|
|
|
+ k = "DIM"
|
|
|
+ if k in count:
|
|
|
+ cdim = int(count[k])
|
|
|
+ k = "RED"
|
|
|
+ if k in count:
|
|
|
+ cr = int(count[k])
|
|
|
+ k = "GREEN"
|
|
|
+ if k in count:
|
|
|
+ cg = int(count[k])
|
|
|
+ k = "BLUE"
|
|
|
+ if k in count:
|
|
|
+ cb = int(count[k])
|
|
|
+
|
|
|
+ k = "SIZE"
|
|
|
+ if k in count:
|
|
|
+ csize = int(count[k]) #/60*p)
|
|
|
+ if csize < 5:
|
|
|
+ csize = 5
|
|
|
+
|
|
|
+ k = "PAN"
|
|
|
+ if k in count:
|
|
|
+ cpan = int(count[k])/255*(block[0] *(_x))
|
|
|
+ #cpan = int(cpan * 1.2)
|
|
|
+ cpan = int(cpan)
|
|
|
+ k = "TILT"
|
|
|
+ if k in count:
|
|
|
+ ctilt = int(count[k])/255*(block[1] *(_y))
|
|
|
+ #ctilt = int(cpan * 1.2)
|
|
|
+ ctilt = int(ctilt)
|
|
|
+
|
|
|
+ ddim = cdim/255
|
|
|
+ if "DIM" in count and count["DIM"] > 0:
|
|
|
+ tmp_font = pygame.font.SysFont("freemonobold",int(p/100*csize))
|
|
|
+ rgb =(int(cr*ddim),int(cg*ddim),int(cb*ddim),cdim)
|
|
|
+
|
|
|
+ _sec = count["_SEC"]
|
|
|
+
|
|
|
+ try:
|
|
|
+ _sec = int(count["_SEC"])
|
|
|
+ except:
|
|
|
+ pass
|
|
|
+
|
|
|
+ if type(_sec) is int:
|
|
|
+ #print(_sec)
|
|
|
+ if _sec <= 60:
|
|
|
+ fr = tmp_font.render("{:0}".format(_sec) ,1, rgb)
|
|
|
+ else:
|
|
|
+ _xx = time.strftime("%M:%S",time.localtime(_sec))
|
|
|
+ #print("_xx",_xx)
|
|
|
+ fr = tmp_font.render("{}".format(_xx) ,1, rgb)
|
|
|
+ else:
|
|
|
+ fr = tmp_font.render("{}".format((count["_SEC"])) ,1, rgb)
|
|
|
+
|
|
|
+ fr_r = fr.get_rect(center=(40+cpan-(block[0]),60+ctilt+pm_wy))
|
|
|
+ pygame.draw.rect(window,[0,0,0],fr_r)
|
|
|
+ window.blit(fr,fr_r)
|
|
|
+
|
|
|
+class FADE():
|
|
|
+ def __init__(self,sec):
|
|
|
+ self.start = time.time()
|
|
|
+ self.sec = sec
|
|
|
+ self.val
|
|
|
+ def next(self):
|
|
|
+ pass
|
|
|
+def draw_video(VIDEO):
|
|
|
+ global videplayer
|
|
|
+ i = 0
|
|
|
+
|
|
|
+ # set DMX-VALUE to videoplayer Object
|
|
|
+ for count in VIDEO:
|
|
|
+ cpan = 0
|
|
|
+ ctilt = 0
|
|
|
+ cr=255
|
|
|
+ cg=255
|
|
|
+ cb=255
|
|
|
+ csize=10
|
|
|
+ cang=0
|
|
|
+ cdim=0
|
|
|
+
|
|
|
+
|
|
|
+ video1 = videoplayer[i]
|
|
|
+ k = "VIDEO"
|
|
|
+ if k in count:
|
|
|
+ #video1.select_video(count[k])
|
|
|
+
|
|
|
+ play_nr = int(count[k]/10)
|
|
|
+ if play_nr != video1._video_nr:
|
|
|
+ print( "+ + + + + + + + + + +", play_nr , video1._video_nr ,str(video1))
|
|
|
+ _vid = video1._id
|
|
|
+ _cdmx = video1.dmx
|
|
|
+ del_video1 = video1
|
|
|
+
|
|
|
+ video1 = Vopen(cdmx,_id=_vid)
|
|
|
+ video1.select_video(count[k])
|
|
|
+ videoplayer[i] = video1
|
|
|
+
|
|
|
+ del_video1._del()
|
|
|
+ del del_video1
|
|
|
+
|
|
|
+ k = "DIM"
|
|
|
+ if k in count:
|
|
|
+ cdim = int(count[k])
|
|
|
+ video1.dim = cdim
|
|
|
+ #if i == 0:
|
|
|
+ # print(i,cdim)
|
|
|
+
|
|
|
+ k = "ANG"
|
|
|
+ if k in count:
|
|
|
+ cang = int(count[k])
|
|
|
+
|
|
|
+ k = "SIZE"
|
|
|
+ if k in count:
|
|
|
+ csize = int(count[k]/16*p)
|
|
|
+ if csize < 5:
|
|
|
+ csize = 5
|
|
|
+
|
|
|
+ k = "PAN"
|
|
|
+ cpan_max = block[0] *(_x) #+block[0]
|
|
|
+ if k in count:
|
|
|
+ if 0:#video1.fname.startswith("cam_"):
|
|
|
+ cpan = int(count[k]) #/ 255*cpan_max
|
|
|
+ else:
|
|
|
+ cpan = int(count[k]) / 255*cpan_max
|
|
|
+ cpan = int(cpan)
|
|
|
+
|
|
|
+ k = "TILT"
|
|
|
+ ctilt_max = block[1] *(_y) #+block[1]
|
|
|
+ if k in count:
|
|
|
+ ctilt = int(count[k]) / 255*ctilt_max
|
|
|
+ ctilt = int(ctilt)
|
|
|
+
|
|
|
+
|
|
|
+
|
|
|
+
|
|
|
+ k = "_reset"
|
|
|
+ if k in count:
|
|
|
+ if count[k]:
|
|
|
+ count[k] = 0
|
|
|
+ video1.restart()
|
|
|
+
|
|
|
+ k = "_RUN"
|
|
|
+ if k in count:
|
|
|
+ video1._run = count[k]
|
|
|
+
|
|
|
+
|
|
|
+
|
|
|
+ video1.pos
|
|
|
+ #video1.x=40+0+cpan
|
|
|
+ #video1.y=60+0+pm_wy+ctilt
|
|
|
+ video1.x=CFG_IN["x1"]+cpan
|
|
|
+ video1.y=CFG_IN["y1"]+ctilt
|
|
|
+ video1.scale = int((csize))
|
|
|
+ video1.angle = int(360-(cang))
|
|
|
+
|
|
|
+ if cdim:
|
|
|
+ video1.next()
|
|
|
+ i += 1
|
|
|
+
|
|
|
+ # draw
|
|
|
+
|
|
|
+ i=0
|
|
|
+ for count in VIDEO:
|
|
|
+ video1 = videoplayer[i]
|
|
|
+ video1.draw(window) #,x=0,y=0)
|
|
|
+ i+=1
|
|
|
+
|
|
|
+
|
|
|
+ i=0
|
|
|
+ for count in VIDEO:
|
|
|
+ video1 = videoplayer[i]
|
|
|
+ video1.overlay(window,"run")
|
|
|
+ i += 1
|
|
|
+
|
|
|
+
|
|
|
+
|
|
|
+def counter_dmx(COUNTER,dataA):
|
|
|
+ for count in COUNTER:
|
|
|
+ cDMX=count["DMX"]-1
|
|
|
+ try:
|
|
|
+ count["DIM"] = dataA[cDMX]
|
|
|
+ count["PAN"] = dataA[cDMX+1]
|
|
|
+ count["TILT"] = dataA[cDMX+2]
|
|
|
+ count["CONTROL"] = dataA[cDMX+3]
|
|
|
+ count["SIZE"] = dataA[cDMX+4]
|
|
|
+ count["SEC"] = dataA[cDMX+5]
|
|
|
+ count["RED"] = dataA[cDMX+6]
|
|
|
+ count["GREEN"] = dataA[cDMX+7]
|
|
|
+ count["BLUE"] = dataA[cDMX+8]
|
|
|
+
|
|
|
+ if count["CONTROL"] >= 10 and count["CONTROL"] < 20: # RESET COUNTER
|
|
|
+ count["_RUN"] = 0
|
|
|
+ count["_pause"] = 0
|
|
|
+ count["_time"] = time.time()
|
|
|
+ count["_start"] = int(count["SEC"])
|
|
|
+ count["_SEC"] = int(count["_start"])
|
|
|
+ if count["CONTROL"] >= 20 and count["CONTROL"] < 30: # PAUSE COUNTER
|
|
|
+ count["_RUN"] = 0
|
|
|
+ if count["CONTROL"] >= 30 and count["CONTROL"] < 40: # PLAY COUNTER
|
|
|
+ count["_RUN"] = 1
|
|
|
+
|
|
|
+
|
|
|
+
|
|
|
+ if count["_RUN"]:
|
|
|
+ try:
|
|
|
+ if count["_pause"] > 0:
|
|
|
+ count["_time"] += time.time()-count["_pause"]
|
|
|
+ count["_pause"] = 0
|
|
|
+ count["_SEC"] = int(count["_start"] - (time.time() - count["_time"]))
|
|
|
+
|
|
|
+ except Exception as e:
|
|
|
+ pass
|
|
|
+ else:
|
|
|
+ if count["_pause"] == 0:
|
|
|
+ count["_pause"] = time.time()
|
|
|
+ if type(count["_SEC"]) is int:
|
|
|
+ if count["_SEC"] < 0:
|
|
|
+ count["_SEC"] = 0
|
|
|
+ for ti in range(10):
|
|
|
+ #print(ti,(ti+6)*10)
|
|
|
+ if count["CONTROL"] >= (ti+6)*10 and count["CONTROL"] < (ti+7)*10:
|
|
|
+ count["_SEC"] = "----" #text 1
|
|
|
+ try:
|
|
|
+ count["_SEC"] = TEXT_BLOCK[ti]
|
|
|
+ except Exception as e:
|
|
|
+ pass
|
|
|
+
|
|
|
+ if count["CONTROL"] >= 250 and count["CONTROL"] < 256:
|
|
|
+ count["_SEC"] = "DMX:{}-{}".format(cDMX+1,cDMX+8+1)
|
|
|
+
|
|
|
+ except Exception as e:
|
|
|
+ print("EXC FUNC",e,count)
|
|
|
+ #print(count)
|
|
|
+
|
|
|
+
|
|
|
+def video_dmx(VIDEO,dataA):
|
|
|
+ for count in VIDEO:
|
|
|
+ cDMX=count["DMX"]-1
|
|
|
+ try:
|
|
|
+ count["DIM"] = dataA[cDMX]
|
|
|
+ count["PAN"] = dataA[cDMX+1]
|
|
|
+ count["TILT"] = dataA[cDMX+2]
|
|
|
+ count["CONTROL"] = dataA[cDMX+3]
|
|
|
+
|
|
|
+ if count["CONTROL"] >= 10 and count["CONTROL"] < 20:
|
|
|
+ count["_reset"] = 1
|
|
|
+
|
|
|
+ if count["CONTROL"] >= 20 and count["CONTROL"] < 30:
|
|
|
+ if count["_RUN"] == 1:
|
|
|
+ print( "_RUN:0",count["DMX"]-1)
|
|
|
+ count["_RUN"] = 0
|
|
|
+
|
|
|
+ if count["CONTROL"] >= 30 and count["CONTROL"] < 40:
|
|
|
+ if count["_RUN"] == 0:
|
|
|
+ print( "_RUN:1",count["DMX"]-1)
|
|
|
+ count["_RUN"] = 1
|
|
|
+
|
|
|
+ count["SIZE"] = dataA[cDMX+4]#*2
|
|
|
+ count["SEC"] = dataA[cDMX+5]
|
|
|
+
|
|
|
+ #count["RED"] = dataA[cDMX+6]
|
|
|
+ count["VIDEO"] = dataA[cDMX+6]
|
|
|
+ #count["GREEN"] = dataA[cDMX+7]
|
|
|
+ count["ANG"] = (int(dataA[cDMX+7])/255*360)
|
|
|
+ #count["BLUE"] = dataA[cDMX+8]
|
|
|
+ except Exception as e:
|
|
|
+ print("VIDEOPLAYER EXCEPT FUNC",e,count)
|
|
|
+ #print(count)
|
|
|
+
|
|
|
+def read_dmx_data(ip,ips):
|
|
|
+ ip = select_ip(ips,univ=START_UNIV)
|
|
|
+ IP = ip
|
|
|
+ data = read_dmx(ip)
|
|
|
+
|
|
|
+
|
|
|
+ ip = select_ip(ips,univ=START_UNIV+1)
|
|
|
+ data3 = read_dmx(ip)
|
|
|
+ data.extend(data3)
|
|
|
+
|
|
|
+ ip = select_ip(ips,univ=START_UNIV+2)
|
|
|
+ data3 = read_dmx(ip)
|
|
|
+ data.extend(data3)
|
|
|
+
|
|
|
+ ip = select_ip(ips,univ=START_UNIV+3)
|
|
|
+ data3 = read_dmx(ip)
|
|
|
+ data.extend(data3)
|
|
|
+
|
|
|
+ if options.dual_vpu:
|
|
|
+ ip = select_ip(ips,univ=START_UNIV+4)
|
|
|
+ data3 = read_dmx(ip)
|
|
|
+ data.extend(data3)
|
|
|
+
|
|
|
+ ip = select_ip(ips,univ=START_UNIV+5)
|
|
|
+ data3 = read_dmx(ip)
|
|
|
+ data.extend(data3)
|
|
|
+ return data
|
|
|
+
|
|
|
+def set_pos(GRID,_x=0,_y=0):
|
|
|
+ for fix in GRID:
|
|
|
+ pos = fix.POS(_x,_y)#40,60+pm_wy)
|
|
|
+ for subfix in fix.sub_fix:
|
|
|
+ #subfix.dmc_calc(data)
|
|
|
+ spos = subfix.POS(_x,_y)
|
|
|
+
|
|
|
+def draw_gobo(GRID,data,_x=0,_y=0):
|
|
|
+
|
|
|
+ i = 0
|
|
|
+ dmx = 1
|
|
|
+ h = 1
|
|
|
+ v = 1
|
|
|
+ for fix in GRID:
|
|
|
+ rgb = fix.rgb
|
|
|
+ pos = fix.POS() #CFG_IN["x1"],CFG_IN["y1"])
|
|
|
+
|
|
|
+ pygame.draw.rect(window,rgb,pos)
|
|
|
+
|
|
|
+ # DRAW SUB-FIXTURE
|
|
|
+ j = 0
|
|
|
+ for subfix in fix.sub_fix:#calc(data):
|
|
|
+ subfix.dmx_calc(data)
|
|
|
+ spos = subfix.POS() #_x,_y)#+pm_wy)
|
|
|
+ srgb = subfix.rgb
|
|
|
+
|
|
|
+ if FUNC > 10 and FUNC <= 20: # big dot
|
|
|
+ draw_circle(window,srgb,(spos[0]+int(spos[2]/2),spos[1]+int(spos[3]/2)),int(spos[3]/2))
|
|
|
+ elif FUNC > 20 and FUNC <= 30:#small dot
|
|
|
+ draw_circle(window,srgb,(spos[0]+int(spos[2]/2),spos[1]+int(spos[3]/2)),int(spos[3]/3.5))
|
|
|
+ elif FUNC > 30 and FUNC <= 40:#donut
|
|
|
+ draw_circle(window,srgb,(spos[0]+int(spos[2]/2),spos[1]+int(spos[3]/2)),int(spos[3]/2))
|
|
|
+ draw_circle(window,[0,0,0],(spos[0]+int(spos[2]/2),spos[1]+int(spos[3]/2)),int(spos[3]/3.5))
|
|
|
+ elif FUNC > 40 and FUNC <= 50: # rec with hole
|
|
|
+ pygame.draw.rect(window,srgb,spos)
|
|
|
+ draw_circle(window,[0,0,0],(spos[0]+int(spos[2]/2),spos[1]+int(spos[3]/2)),int(spos[3]/3.5))
|
|
|
+ elif FUNC > 50 and FUNC <= 60: # rec with big hole
|
|
|
+ pygame.draw.rect(window,srgb,spos)
|
|
|
+ draw_circle(window,[0,0,0],(spos[0]+int(spos[2]/2),spos[1]+int(spos[3]/2)),int(spos[3]/2))
|
|
|
+ elif FUNC > 60 and FUNC <= 70: # rec with donat
|
|
|
+ pygame.draw.rect(window,srgb,spos)
|
|
|
+ draw_circle(window,[0,0,0],(spos[0]+int(spos[2]/2),spos[1]+int(spos[3]/2)),int(spos[3]/2))
|
|
|
+ draw_circle(window,srgb,(spos[0]+int(spos[2]/2),spos[1]+int(spos[3]/2)),int(spos[3]/3.5))
|
|
|
+ elif FUNC > 70 and FUNC <= 80: # rec boarder
|
|
|
+ pygame.draw.rect(window,srgb,[spos[0]+1,spos[1]+1,spos[2]-2,spos[3]-2])
|
|
|
+ elif FUNC > 80 and FUNC <= 90: # rec big boarder
|
|
|
+ pygame.draw.rect(window,srgb,[spos[0]+2,spos[1]+2,spos[2]-4,spos[3]-4])
|
|
|
+ elif FUNC > 90 and FUNC <= 100: # rec thin line
|
|
|
+ pygame.draw.rect(window,srgb,spos)
|
|
|
+ pygame.draw.rect(window,[0,0,0],[spos[0]+1,spos[1]+1,spos[2]-2,spos[3]-2])
|
|
|
+ elif FUNC > 100 and FUNC <= 110: # rec big line
|
|
|
+ pygame.draw.rect(window,srgb,spos)
|
|
|
+ pygame.draw.rect(window,[0,0,0],[spos[0]+2,spos[1]+2,spos[2]-4,spos[3]-4])
|
|
|
+ elif FUNC > 110 and FUNC <= 120: # rec with dot
|
|
|
+ pygame.draw.rect(window,srgb,spos)
|
|
|
+ pygame.draw.rect(window,[0,0,0],[spos[0]+1,spos[1]+1,spos[2]-2,spos[3]-2])
|
|
|
+ draw_circle(window,srgb,(spos[0]+int(spos[2]/2),spos[1]+int(spos[3]/2)),int(spos[3]/3.5))
|
|
|
+ elif FUNC > 120 and FUNC <= 130: # rec inline
|
|
|
+ pygame.draw.rect(window,srgb,[spos[0]+2,spos[1]+2,spos[2]-4,spos[3]-4])
|
|
|
+ pygame.draw.rect(window,[0,0,0],[spos[0]+3,spos[1]+3,spos[2]-6,spos[3]-6])
|
|
|
+ elif FUNC > 130 and FUNC <= 140: # 3 dot (heart)
|
|
|
+ draw_circle(window,srgb,(spos[0]+int(spos[2]/2)+2,spos[1]+int(spos[3]/2)),int(spos[3]/3.5))
|
|
|
+ draw_circle(window,srgb,(spos[0]+int(spos[2]/2)-2,spos[1]+int(spos[3]/2)),int(spos[3]/3.5))
|
|
|
+ draw_circle(window,srgb,(spos[0]+int(spos[2]/2),spos[1]+int(spos[3]/2)+2),int(spos[3]/3.5))
|
|
|
+ else:
|
|
|
+ pygame.draw.rect(window,srgb,spos)
|
|
|
+
|
|
|
+
|
|
|
+ i += 1
|
|
|
+
|
|
|
+
|
|
|
+def grid_label(GRID,_x=0,_y=0):
|
|
|
+
|
|
|
+ for fix in GRID:
|
|
|
+ #pos = fix.POS(_x,_y)
|
|
|
+ pos = fix.POS() #CFG_IN["x1"],CFG_IN["y1"])
|
|
|
+ rgb = fix.rgb
|
|
|
+
|
|
|
+ # draw row/col grid number
|
|
|
+ if pos[0] == 0:
|
|
|
+ fr = font12.render("{}".format(pos[1]+1) ,1, (200,200,200))
|
|
|
+ window.blit(fr,(10,pos[1]+3 ))
|
|
|
+ if pos[1] == 0:
|
|
|
+ fr = font12.render("{}".format(pos[0]+1) ,1, (200,200,200))
|
|
|
+ window.blit(fr,(pos[0]+2,35 ))
|
|
|
+
|
|
|
+ #pygame.draw.rect(window,rgb,pos)
|
|
|
+
|
|
|
+
|
|
|
+
|
|
|
+def grid_sub_label(GRID,_x=0,_y=0):
|
|
|
+ h = 1
|
|
|
+ v = 1
|
|
|
+ for fix in GRID:
|
|
|
+ j = 0
|
|
|
+ #pos = fix.POS(_x,_y)
|
|
|
+ pos = fix.POS() #CFG_IN["x1"],CFG_IN["y1"])
|
|
|
+
|
|
|
+ for subfix in fix.sub_fix:
|
|
|
+ subfix.dmx_calc(data)
|
|
|
+ spos = subfix.POS() #(_x,_y)
|
|
|
+ srgb = subfix.rgb
|
|
|
+
|
|
|
+ # draw row/col grid number
|
|
|
+ if subfix.pos[0] == 0:
|
|
|
+ fr = font12.render("{}".format(v ) ,1, (200,200,200))
|
|
|
+ window.blit(fr,(25,spos[1] ))
|
|
|
+ v += 1
|
|
|
+ if subfix.pos[1] == 0:
|
|
|
+ fr = font12.render("{}".format(1) ,1, (200,200,200))
|
|
|
+ fr = font12.render("{}".format(h ) ,1, (200,200,200))
|
|
|
+ h+=1
|
|
|
+ window.blit(fr,(spos[0],50 ))
|
|
|
+
|
|
|
+ if p >= 40:
|
|
|
+ if NR:
|
|
|
+ fr = font15.render("{:02}".format(subfix._id) ,1, (250,200,5))
|
|
|
+ window.blit(fr,(spos[0]+2,spos[1]+10))
|
|
|
+ j += 1
|
|
|
+
|
|
|
+def frame_area():
|
|
|
+ rgb = [255,255,0]
|
|
|
+ CFG = CFG_IN
|
|
|
+
|
|
|
+
|
|
|
+ p1 = CFG_IN["p1"]
|
|
|
+ p2 = CFG_IN["p2"]
|
|
|
+ draw_frame(window,rgb,p1,p2,offset=2)
|
|
|
+ rgb = [255,0,0]
|
|
|
+ #draw_frame(window,rgb,p1,p2,offset=4)
|
|
|
+
|
|
|
+
|
|
|
+ if CFG_OUT["on"]:
|
|
|
+ rgb = [255,0,0]
|
|
|
+ p1 = CFG_OUT["p1"]
|
|
|
+ p2 = CFG_OUT["p2"]
|
|
|
+ #pygame.draw.line(window,rgb,p1,p2)
|
|
|
+ draw_frame(window,rgb,p1,p2,offset=3)
|
|
|
+
|
|
|
+ if CFG_OUT2["on"]:
|
|
|
+ rgb = [255,0,0]
|
|
|
+ p1 = CFG_OUT2["p1"]
|
|
|
+ p2 = CFG_OUT2["p2"]
|
|
|
+ #pygame.draw.line(window,rgb,p1,p2)
|
|
|
+ draw_frame(window,rgb,p1,p2,offset=3)
|
|
|
+
|
|
|
+ips=[]
|
|
|
+dataA=[]
|
|
|
+data=[]
|
|
|
+
|
|
|
+def dmx_raw():
|
|
|
+ global frame
|
|
|
+ frame += 1
|
|
|
+
|
|
|
+ global ips,dataA,data
|
|
|
+ ips = read_index()
|
|
|
+
|
|
|
+ # ----
|
|
|
+ ip = select_ip(ips,univ=1) # univ 1 gobo
|
|
|
+ dataA = read_dmx(ip)
|
|
|
+ # ----
|
|
|
+
|
|
|
+ data = read_dmx_data(ip,ips)
|
|
|
+
|
|
|
+
|
|
|
+ if options.countdown:
|
|
|
+ counter_dmx(COUNTER,dataA)
|
|
|
+
|
|
|
+ if len(VIDEO) > 0:
|
|
|
+ video_dmx(VIDEO,dataA)
|
|
|
+ return ips,dataA,data
|
|
|
+
|
|
|
+
|
|
|
+def dmx_loop():
|
|
|
+ while 1:
|
|
|
+ dmx_raw()
|
|
|
+ time.sleep(1/40) # fast high cpu
|
|
|
+ #time.sleep(1/25)
|
|
|
+
|
|
|
+dmx_raw()
|
|
|
+
|
|
|
+thread.start_new_thread(dmx_loop,())
|
|
|
+
|
|
|
+def GRID_A1_DIM():
|
|
|
+ # GRID_A1 DIM
|
|
|
+ if options.grid_a1_idim:
|
|
|
+ CFG=CFG_OUT
|
|
|
+ grid_dim_ch = int(options.grid_a1_idim)
|
|
|
+ grid_dim_v = dataA[grid_dim_ch-1]
|
|
|
+ dim=255
|
|
|
+ try:
|
|
|
+ dim = int(grid_dim_v)
|
|
|
+ if dim > 255:
|
|
|
+ dim = 255
|
|
|
+ if dim <=0:
|
|
|
+ dim = 0
|
|
|
+ except:pass
|
|
|
+ dim_raw = dim*-1
|
|
|
+ s = pygame.Surface((p*8,p*8)) # the size of your rect
|
|
|
+ s.set_alpha(dim) # alpha level
|
|
|
+ s.fill((0,0,0)) # this fills the entire surface
|
|
|
+ window.blit(s, (CFG["x1"],CFG["y2"]-p*8))
|
|
|
+
|
|
|
+ fr = font15.render("Output:GRID_A1",1, (255,255,255))
|
|
|
+ fr_r = fr.get_rect(center=(int(wx/2),int(0+pm_wy-p*0-10)))
|
|
|
+ window.blit(fr,(CFG["x1"],CFG["y2"]+5))
|
|
|
+
|
|
|
+ fr = font15.render("inv-dim: "+str(dim_raw) ,1, (255,255,255))
|
|
|
+ fr_r = fr.get_rect(center=(int(wx/2),int(0+pm_wy-p*0-10)))
|
|
|
+ window.blit(fr,(CFG["x1"],CFG["y2"]+15))
|
|
|
+
|
|
|
+def GRID_A2_DIM():
|
|
|
+ # GRID_A2 DIM
|
|
|
+ if options.grid_a2_idim:
|
|
|
+ CFG=CFG_OUT2
|
|
|
+ grid_dim_ch = int(options.grid_a2_idim)
|
|
|
+ grid_dim_v = dataA[grid_dim_ch-1]
|
|
|
+ dim=255
|
|
|
+ try:
|
|
|
+ dim = int(grid_dim_v)
|
|
|
+ if dim > 255:
|
|
|
+ dim = 255
|
|
|
+ if dim <=0:
|
|
|
+ dim = 0
|
|
|
+ except:pass
|
|
|
+ dim_raw = dim*-1
|
|
|
+ s = pygame.Surface((p*8,p*8)) # the size of your rect
|
|
|
+ s.set_alpha(dim) # alpha level
|
|
|
+ s.fill((0,0,0)) # this fills the entire surface
|
|
|
+ window.blit(s, (CFG["x1"],CFG["y2"]-p*8))
|
|
|
+
|
|
|
+ fr = font15.render("Output:GRID_A2",1, (255,255,255))
|
|
|
+ fr_r = fr.get_rect(center=(int(wx/2),int(0+pm_wy-p*0-10)))
|
|
|
+ window.blit(fr,(CFG["x1"],CFG["y2"]+5))
|
|
|
+
|
|
|
+ fr = font15.render("inv-dim: "+str(dim_raw) ,1, (255,255,255))
|
|
|
+ fr_r = fr.get_rect(center=(int(wx/2),int(0+pm_wy-p*0-10)))
|
|
|
+ window.blit(fr,(CFG["x1"],CFG["y2"]+15))
|
|
|
+t1 = Timer(143)
|
|
|
+time.sleep(0.33)
|
|
|
+t2 = Timer(11)
|
|
|
+
|
|
|
+count_tilt = 0
|
|
|
+def main():
|
|
|
+ global IP
|
|
|
+ global GRID
|
|
|
+
|
|
|
+ global GRID_A
|
|
|
+ global FUNC
|
|
|
+ global count_tilt
|
|
|
+ global TEXT_BLOCK
|
|
|
+ global TEXT_BLOCK_TIME
|
|
|
+ global PLAYLIST
|
|
|
+ global PLAYLIST_TIME
|
|
|
+ global dataA
|
|
|
+ global frame2
|
|
|
+ global runnung
|
|
|
+ reload_grid()
|
|
|
+
|
|
|
+ s=time.time()
|
|
|
+ r = ""
|
|
|
+ IP = "xx"
|
|
|
+
|
|
|
+ while running:
|
|
|
+ if TEXT_BLOCK_TIME+5 < time.time():
|
|
|
+ TEXT_BLOCK = open_text_block()
|
|
|
+ TEXT_BLOCK_TIME = time.time()
|
|
|
+
|
|
|
+ if PLAYLIST_TIME+6 < time.time():
|
|
|
+ PLAYLIST = open_playlist()
|
|
|
+ PLAYLIST_TIME = time.time()
|
|
|
+
|
|
|
+
|
|
|
+ pygame.display.flip()
|
|
|
+ set_pos(GRID,_x=CFG_IN["x1"],_y=CFG_IN["y1"])
|
|
|
+ #set_pos(GRID,600,600)#_x=CFG_IN["x1"],_y=CFG_IN["y1"])
|
|
|
+
|
|
|
+ event()
|
|
|
+
|
|
|
+ window.fill((10,0,30))
|
|
|
+ calc_fps()
|
|
|
+ calc_fps2()
|
|
|
+ draw_overlay()
|
|
|
+
|
|
|
+
|
|
|
+ # GRID loop
|
|
|
+ try:
|
|
|
+ FUNC = dataA[gobo_ch-1]
|
|
|
+ FUNC2 = FUNC
|
|
|
+ except Exception as e:
|
|
|
+ print("EXC FUNC",e)
|
|
|
+
|
|
|
+
|
|
|
+
|
|
|
+ #if int(time.time()) % 2: # BLINK
|
|
|
+ #set_gobo_pos(GRID,_x=CFG_IN["x1"],_y=CFG_IN["y1"])
|
|
|
+
|
|
|
+ draw_gobo(GRID,data) #,_x=CFG_IN["x1"],_y=CFG_IN["y1"])
|
|
|
+ #if int(time.time()) % 2: # BLINK
|
|
|
+ grid_label(GRID,_x=CFG_IN["x1"],_y=CFG_IN["y1"])
|
|
|
+ #grid_sub_label(GRID) #,_x=CFG_IN["x1"],_y=CFG_IN["y1"])
|
|
|
+
|
|
|
+
|
|
|
+ if VIDEO:
|
|
|
+ draw_video(VIDEO)
|
|
|
+
|
|
|
+ if options.countdown:
|
|
|
+ draw_counter(COUNTER)
|
|
|
+
|
|
|
+ pointer.draw(0,pm_wy) #wy
|
|
|
+
|
|
|
+ pygame.draw.rect(window,[5,5,5],[0,60,MAIN_SIZE[0],p*9]) # background
|
|
|
+
|
|
|
+
|
|
|
+ spos = [0,0,0,0]
|
|
|
+ if PIXEL_MAPPING >= 1:
|
|
|
+ #try:
|
|
|
+ if options.dual_vpu:
|
|
|
+ GRID_X = GRID_A[8*8:]
|
|
|
+ xx = p*8
|
|
|
+ #reshape(GRID,GRID_X,CFG_OUT2["x1"],CFG_OUT2["y1"]-p*8,name="GRID_A2") #start pos
|
|
|
+ #except Exception as e:
|
|
|
+ # print("Exception 23123",e)
|
|
|
+
|
|
|
+ reshape2(GRID,GRID_A,CFG_OUT["x1"],CFG_OUT["y1"],name="GRID_A1") #start pos
|
|
|
+ #reshape(GRID,GRID_A,CFG_OUT["x1"],CFG_OUT["y1"],name="GRID_A1") #start pos
|
|
|
+ else:
|
|
|
+ pass #reshape(GRID,GRID_A,spos[0]+spos[2]+20,10) #start pos
|
|
|
+
|
|
|
+ frame_area()
|
|
|
+
|
|
|
+ # OUTPUT -> MAPING
|
|
|
+ draw_kachel_nr()
|
|
|
+
|
|
|
+
|
|
|
+ GRID_A1_DIM()
|
|
|
+ GRID_A2_DIM()
|
|
|
+
|
|
|
+
|
|
|
+ pygame.display.flip()
|
|
|
+ clock.tick(25)
|
|
|
+
|
|
|
+ if 'SDL_VIDEO_WINDOW_POS' in os.environ:
|
|
|
+ del os.environ['SDL_VIDEO_WINDOW_POS'] #= '%i,%i' % (200,164)
|
|
|
+
|
|
|
+ frame2 += 1
|
|
|
+
|
|
|
+if __name__ == "__main__":
|
|
|
+ main()
|