@@ -506,7 +506,11 @@ while 1:
active = is_active_fix(v)
bx.btn1.val.set(active)
-
+ try:
+ if int(k) % 10 == 0:
+ #pygame.draw.aaline(window,[255,0,0],[2,r],[800,r],1)
+ pygame.draw.rect(window,[58,58,58],[2,r,2000,25])
+ except:pass
bx.text = "ID:"+ k
bx.text += " "+v["NAME"]
bx.font0 = bx_font0