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@@ -155,7 +155,7 @@ import pygame
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import pygame.gfxdraw
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pygame.init()
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-screen = pygame.display.set_mode((650, 620))
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+screen = pygame.display.set_mode((780, 610))
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@@ -228,6 +228,7 @@ lz = time.time()
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while running:
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x=int(_x)
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clock.tick(15)
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+ #clock.tick(225)
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sdata = e.get()
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if 0:
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@@ -245,13 +246,15 @@ while running:
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for k in sdata:
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xx = sdata[k]
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#if xx["host"] == '10.10.10.88' and xx["head"][6]==0:
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- univ = xx["head"][6] /512
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- if xx["host"] == '2.0.0.88' and xx["head"][6]==0:
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+ univ = xx["head"][6] /256
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+ print(univ,"---...---")
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+ if xx["host"] == '2.0.0.88' and univ == 1:# xx["head"][6]==0:
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y = xx["dmx"][2-1]
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y = xx["dmx"][21-1]
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data.append(y)
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y = xx["dmx"][3-1]
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y = xx["dmx"][31-1]
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+ y = xx["dmx"][142-1]
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data.append(y)
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y = xx["dmx"][261-1]
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data.append(y)
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@@ -267,7 +270,7 @@ while running:
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pygame.event.post(pygame.event.Event(pygame.QUIT))
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if time.time() > lz:
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- lz = time.time()+2
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+ lz = time.time()+6
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_x=0
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x=0
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rec = pygame.Rect(x+1,T.get_y(10),30,245) # clear balken
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@@ -290,17 +293,17 @@ while running:
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c+=50
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if c >255:
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c=255
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- T.y-=265
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+ T.y-=275
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if grid_timer < time.time():
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- grid_timer=time.time()+.015
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+ grid_timer=time.time()+.0215
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for d in xsdata:
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xx=sdata[d]
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univ = xx["head"][6] //256 #/ 255
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if xx["host"].startswith('2.0.0.'):
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if univ == 0:
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- rx=8
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+ rx=308
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ry=10
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rec = pygame.Rect(rx,ry,600,600) # clear balken
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pygame.draw.rect(screen,(20,20,20),rec)
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@@ -314,7 +317,7 @@ while running:
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rx+=29
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if (i+1) % 20 == 0:
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- rx=8
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+ rx=308
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ry+=11
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elif univ == 1:
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@@ -336,6 +339,7 @@ while running:
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ry+=11
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pygame.display.flip()
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- _x+=3.5*2
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+ #_x+=3.5*2
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+ _x+=1.5*2
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